約 5,471,590 件
https://w.atwiki.jp/i_ro/pages/333.html
For a pre-Renewal version of this article, click here. The Homunculus is a special pet which assist Alchemist classes in ways such as a support, an instant partymate, or a sacrifice for the player. Alchemist classes must go through the Bioethics Quest to unlock the appropriate skills required to create a Homunculus. After the quest, the passive skill Bioethics× will be available to the player and the rest of the Homunculus skill branch will be available through the distribution of skill points. +←クリックで目次を開く Types of Homunculus Choosing a HomunculusComparisons Obtaining a Homunculus Homunculus Stats and Skill Points Evolution Controlling the HomunculusManual Functions AI×Installing AI Possibilities Impossibilities Not Allowed Feeding and Intimacy Manipulating Intimacy Experience and LevelingGeneral Information Experience Chart Miscellanea Known Bugs See AlsoExternal Links Types of Homunculus There are 4 types of Homunculi with various attributes unique to each. 名前 タイプ エサ スキル Lif×iRO wiki の画像表示 ・ Support・ Demi Human×・ Neutral Pet Food ・ Healing Hands×・ Urgent Escape×・ Brain Surgery×・ Mental Charge× Amistr×iRO wiki の画像表示 ・ Tank・ Brute×(*1)・ Neutral Zargon ・ Castling×・ Amistr Bulwark×・ Adamantium Skin×・ Blood Lust× Filir×iRO wiki の画像表示 ・ Speedster・ Brute(*2)・ Neutral Garlet ・ Moonlight×・ Flitting×・ Accelerated Flight×・ S.B.R.44× Vanilmirth×iRO wiki の画像表示 ・ Magic User・ Formless×(*3)・ Neutral Scell ・ Caprice×・ Chaotic Blessings×・ Instruction Change×・ Self-Destruction× Choosing a Homunculus "Which Homunculus should I pick?" This is a common question amongst new Alchemists and future Geneticists. Each Homunculus serves its own purpose that is custom tailored to the players individual needs. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. This is because every player has different leveling methods and amount of time to invest, so one player might have enough time to invest into leveling an Amistr×, while another is just looking for a quick pre-Homunculus S× to get their needed support skills. Comparisons Lif× - more of a novelty character. Its skills are fairly worthless and offer nothing to the player other than a walking speed boost that will be replaced anyways as a Geneticist with Cart Boost×. Its attack is low, has no burst attacks, and its healing skill, Healing Hands×, does not heal much and is generally not worth using. It is strongly advised NOT to use it as a base, as it generally has no practical use. Amistr - generally the best base for a Homunculus S but also easily the slowest to level and feed due to the lack of offensive skills, and choosing to acquire Blood Lust× would require feeding the Amistr to loyal twice. Its Amistr Bulwark× skill is very valuable for MVP×ing later on as it boosts VIT× and even offer some defense that can be useful for PvP×. Players with A LOT of free time to level and feed a homunculus should go with Amistr, as the payoff in the end will be more than worth it. However, avoid it if spending a longer time leveling and all the extra feeding time does not sound like an ideal situation. Filir× - generally the fastest leveling Homunculus in most situations, and the most helpful for speed leveling a Homunculus S up to the required level for certain skills. The big downside is the lack of VIT, which carries over to Homunculus S, making it quite frustrating sometimes to level due to it dying too much. Another tradeoff is that depending on the Homunculus S chosen, it may not reach high enough VIT for stun immunity. For players with less time to level a Homunculus, Filir is definitely a good choice. Its loyal evolved skill, S.B.R.44×, is usually skipped as it is not terribly useful. Vanilmirth× - the in-between solution to Amistr and Filir. It offers the high VIT and Max HP×, has a decent offensive skill, but has lower burst attack compared to Filir, making it slower for leveling in some situations. Its Caprice× skill can be unreliable, as it picks a random property to use. It is a solid choice though for all players to use as a base, and many players skip the loyal evolved skill, Self-Destruction×, as it is not used very often. It is also desirable as a base for a Homunculus S, for players who plan on becoming pure brewers, because Instruction Change× increases the brewing success rate. Obtaining a Homunculus Main article Potion Creation× To obtain a Homunculus, an Embryo is required. These can be purchased from other Alchemists or can be self-made. In order to make an Embryo, an Alchemist must use the skill Prepare Potion× with the following materials purchasable from the Al de Baran Material Seller , in the Alchemist Guild (alde_alche 35, 179) Medicine Bowl Glass Tube Morning Dew of Yggdrasil Seed of Life Potion Creation Guide (消費しない) Success rates of creating embryos are affected mainly by the Alchemist s INT×, DEX× and LUK×. Once an Embryo is obtained, use the skill Call Homunculus× to summon a new Homunculus. There is a chance to get 1 of the 4 base Homunculi and another chance to get 1 of the 2 sprites available to each type of Homunculus. Although not completely proven, there is a popular "fact" that the creator of the Embryo s stats play in a role in the probability of summoning each Homunculus. Homunculus Stats and Skill Points This article or section needs to be updated. Homunculus have their own set of stats apart from their masters, these will have a set amount upon summoning and will vary as it levels up. With each level, a Homunculus will receive a certain amount points to each stat (STR×, AGI, VIT, INT, DEX, LUK) depending on which type of Homunculus. These stats are invisible under the Homunculus Stat Window (Alt+R). The Homunculus s ATK×, MATK×, Hit Rate, Critical× Hit Rate, DEF×, MDEF×, Flee× Rate, and ASPD× will be visible. The Homunculus also gains one skill point for every three levels. Unlike status points, one can apply these to whichever skill one would like. To calculate the Homunculus stats, use the following equations ATK = Floor((STR + DEX + LUK) ÷ 3) + Floor(Level ÷ 10)MATK = Level + INT + Floor((INT + DEX + LUK) ÷ 3) + Floor(Level ÷ 10) × 2HIT = Level + DEX + 150CRI = Floor(LUK ÷ 3) + 1DEF = (VIT + Floor(Level ÷ 10)) × 2 + Floor((AGI + Floor(Level ÷ 10)) ÷ 2) + Floor(Level ÷ 2)MDEF = UnknownFLEE = Level + AGI + Floor(Level ÷ 10)ASPD = Unknown Evolution When the Homunculus Intimacy is Loyal, use a Stone of Sage (simply double click it) to evolve it. There is no level condition in order to evolve it. With evolution, the Homunculus will obtain a random bonus for each of its stats, increased Max HP and Max SP× and a new form. After evolving, the Homunculus Intimacy resets to 10 (Hate). Once its Intimacy reaches 910 again (1 point before Loyal), a fourth, new skill is unlocked. Controlling the Homunculus Manual Functions Here is a listing of all manual functions with the Default AI. In general, there will be no need for any other manual functions in most Custom AIs. Alt + Single Right Click Target monster Alt + Double Right Click Attack monster Alt + T Standby, Idle/Passive mode, cancels all commands and returns to master Alt + Right Click Ground Move to location (15 tile range) Alt + R Information window If the player is dead, manual commands can t be issued. However, the AI will continue to function as normal. AI× The AI is the "brain" of the Homunculus. All Homunculus behavior is controlled by an AI script. There is a choice between the use of the default script or a custom script. The default script is both poorly made and simple; the primary problems with the default script are that the Homunculus will either kill steal× everything (default AI ed Vanilmirth and Filir) or will not attack anything at all (default AI ed Amistr and Lif). Hence it is recommended to write a custom script or use a premade one made by users. To switch between the Default AI and the User AI, use the /hoai command. It can also be switched in the Ragnarok Setup program by checking/unchecking the hoai checkbox in the Option tab. Installing AI Once AI script is downloaded, go to the default RO directory. This is generally located at C \Program Files\Gravity\Ragnarok Online\AI. Insert the downloaded AI script into the USER_AI folder and relog or resummon the Homunculus. This should be done every time there is a change in script. While there are infinite possibilities with AI scripts, it is necessary to understand that there are things it can and cannot do. These limitations are what separates it from bots. Possibilities Automatically attacking monsters within player s sight range. Autocasting Homunculus skills, including ground skills. Different tactics for individual monsters (ex what priority to attack, using a skill on that monster, etc). Reading the HP, SP, MAXHP and MAXSP values of the Homunculus or its owner. Reading the target of a attacking monster (to avoid kill stealing). Reading the current animation or "motion" other actors are doing (this is buggy when used on the Homunculus itself). Automatically shut down the Ragnarok Online client using os.exit(). If the owner is being attacked, it logs out after 5 seconds after calling os.exit(). Otherwise it will log out immediately after os.exit() is called. This may not work on Windows 7 and later, instead producing an error message and hanging the client, but not logging the user out until they click through the error or the server times out the connection. Impossibilities Detecting whether other players are in a party with the owner. Detecting who the owner of another Homunculus is (GetV(V_OWNER, id) returns the owner s ID, regardless of what the second argument is). Detecting status effects or ground effects. Identifying skills used, or gathering any other information not listed above. Locating hidden players. Auto Feeding. Auto Looting. Using skills while their owner is vending×. Maintain its AI when the Homunculus is out of range of their owner. Having the owner move around (except when autocasting the Castling× Skill). Reading the HP, SP, MAXHP and MAXSP values of someone other than the Homunculus or its owner. Autocasting any player skills (Disabled after 5-Feb-2008). Not Allowed Using a 3rd party program. Reading in real time the output of the Homunculus TraceAI function, so that one gains a read out on what is around the player (including things that the game client won t show). According to a GM post on the iRO Forums "Doing this when monster leveling would not be such a big deal but in PVP/WoE purposes it is a very unfair/unintended thing. Users violating that rule will be suspended." Feeding the Homunculus or moving the owner around using a 3rd party program. Players are responsible for the actions of their Homunculi. For example, if the Homunculus kill steals people, then the player is held accountable and may be punished accordingly. Feeding and Intimacy Much like pets, Homunculus require feeding. Feed the Homunculus when its hunger is between 11~24 to get 1 full point of Intimacy. Feeding at the other times will give less than a full point and may even reduce the Intimacy. If one forgets to feed the Homunculus, its Intimacy will eventually decrease, and it will leave the master if it goes below zero Intimacy. Hunger空腹度 Intimacy親密度 Starving at 1% ~ 10% -1 1% ~ 10% 0.5 11% ~ 24% 1 25% ~ 75% 0.75 76% ~ 90% -0.05 91% ~ 100% -0.5 The homunculus also display emotes× as a way of warning the player. The emotes used are 給餌時の空腹度状態 エモーションアイコン Hunger below 11% /sob(*4)- iRO wiki の画像表示 Player feeds without proper item /swt - iRO wiki の画像表示 Player feeds at 1% ~ 75% /ho - iRO wiki の画像表示 Player feeds at 76% ~ 90% /swt2 - iRO wiki の画像表示 Player feeds at 91% ~ 100% /wah - iRO wiki の画像表示 Failed to use skill /... - iRO wiki の画像表示 Failed to evolve /hmm - iRO wiki の画像表示 Intimacy is crucial for evolution, obtaining the final skill, and AFKing. Intimacy has not been proven to affect Homunculus stat growth. This value is not shown in the Homunculus Stat Window. However, for each interval of Intimacy points the Homunculus has, the window will show Intimacy親密度 状態 1 ~ 3 Hate with Passion 4 ~ 10 Hate 11 ~ 100 Awkward 101 ~ 250 Shy 251 ~ 750 Neutral 751 ~ 910 Cordial 911 ~ 1000 Loyal Manipulating Intimacy The player dying, the Homunculus dying, or the Homunculus vaporizing× does not affect Intimacy. Stressing it (other than using their ultimate skills) is the only way that to lower its Intimacy. One can stress the Homunculus by not feeding it (Hunger 11) or overfeeding it (Hunger 75). Each hour of starving causes the Intimacy to decrease by 18 (3600 seconds per hour / 200 seconds per loss). If the player is away from the computer for a full 24 hours of starving, the Homunculus Intimacy will decrease by 432. If the player can no longer use Call Homunculus or Homunculus Resurrection×, then the Homunculus has left its master for good. However, the master is able to create a new Homunculus. Experience and Leveling General Information The level limit for a Homunculus owned by an Alchemist or Biochemist is 99. Once its master is promoted to Geneticist, the level limit is increased to 150. However, allowing a Homunculus to level higher than 99 is not recommended, as it will gain less HP/SP and stats compared to a Homunculus S, so it is advised to keep the Homunculus Vaporized until after completing the Homunculus S quest×. When a monster× is killed by the Homunculus alone Owner gets full Base Experience, but no Job Experience, from the monster, affected by the level difference. Homunculus gets the full Experience from the monster, unaffected by the level difference. If a player kills a monster and his/her Homunculus doesn t contribute to the kill at all Player gets all Base and Job Experience from the monster, affected by the level difference. Homunculus get no Experience at all. If a monster is killed by having both the player and his/her Homunculus dealing damage to the monster Player gets 105% of the monster s Base Experience. For example, a Sidewinder gives 720 Base Experience. Barring the level diferences, if both the player and the Homunculus participate in the fight, the player will receive 756 experience (720 × 1.05). Player gets a portion of the monster s Job Experience based on how much damage is dealt by the player (the Job Experience pool is 105% of normal), affected by the level diference. Homunculus gets a portion of the monster s Base Experience based on how much damage is dealt by the Homunculus, unaffected by the level diference. Whenever the player dies and the Homunculus HP is above 80%, it will automatically be Vaporized. Otherwise it will not vaporize and is able to continue to fight, and the player continues to receive Experience from Homunculus, but manual commands cannot be issued. It s a common mis-conception that when a Homunculus defeats a monster, they get the Job Experience of the monster. In actuality, they get a copy of the Base Experience of the monster, modified by the damage they did to it and how many people attacked it. Experience gained by a Homunculus owner from unassisted Homunculus kills can be shared in a party. Experience Chart Lv 1 ~ 25 Lv 26 ~ 50 Lv 51 ~ 75 Lv 76 ~ 99 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 Lv 経験値総量 次Lvへの必要経験値 必要経験値の上昇率 1 0 347 - 26 150,925 13,580 7.69% 51 830,834 47,040 4.26% 76 2,908,734 171,000 5.88% 2 347 545 57.06% 27 164,505 14,550 7.14% 52 877,874 48,960 4.08% 77 3,079,734 178,600 4.44% 3 892 891 63.49% 28 179,055 15,520 6.67% 53 926,834 50,880 3.92% 78 3,258,334 185,250 3.72% 4 1,783 1,485 66.67% 29 194,575 16,490 6.25% 54 977,714 52,800 3.77% 79 3,443,584 190,000 2.56% 5 3,268 2,178 46.67% 30 211,065 17,460 5.88% 55 1,030,514 54,720 3.64% 80 3,633,584 218,500 15.00% 6 5,446 3,168 45.45% 31 228,525 18,430 5.56% 56 1,085,234 56,640 3.51% 81 3,852,084 247,000 13.04% 7 8,614 3,762 18.75% 32 246,955 19,400 5.26% 57 1,141,874 59,040 4.24% 82 4,099,084 285,000 15.38% 8 12,376 4,158 10.53% 33 266,355 20,370 5.00% 58 1,200,914 60,480 2.44% 83 4,357,084 332,500 16.67% 9 16,534 4,505 8.35% 34 286,725 21,340 4.76% 59 1,261,394 62,400 3.17% 84 4,689,584 380,000 14.29% 10 21,039 4,900 8.77% 35 308,065 22,504 5.45% 60 1,323,794 64,320 3.08% 85 5,069,584 456,000 20.00% 11 25,939 5,390 10.00% 36 330,569 23,280 3.45% 61 1,388,114 66,240 2.99% 86 5,525,584 522,500 14.58% 12 31,329 5,880 9.09% 37 353,849 25,220 8.33% 62 1,454,354 67,200 1.45% 87 6,048,084 570,000 9.09% 13 37,209 5,978 1.67% 38 379,069 26,675 5.77% 63 1,521,554 70,080 4.29% 88 6,618,084 646,000 13.33% 14 43,187 6,223 4.10% 39 405,744 28,130 5.45% 64 1,591,634 73,920 5.48% 89 7,264,084 712,500 10.29% 15 49,410 6,566 5.51% 40 433,874 28,800 2.38% 65 1,665,554 76,800 3.90% 90 7,976,584 855,000 20.00% 16 55,976 7,203 9.70% 41 462,674 30,240 5.00% 66 1,742,354 80,640 5.00% 91 8,831,584 950,000 11.11% 17 63,179 7,840 8.84% 42 492,914 31,680 4.76% 67 1,822,994 84,480 4.76% 92 9,781,584 1,140,000 20.00% 18 71,019 8,232 5.00% 43 524,594 32,640 3.03% 68 1,907,474 87,360 3.41% 93 10,921,584 1,425,000 25.00% 19 79,251 8,624 4.76% 44 557,234 34,560 5.88% 69 1,994,834 91,200 4.40% 94 12,346,584 1,710,000 20.00% 20 87,875 8,924 3.48% 45 591,794 36,000 4.17% 70 2,086,034 104,500 14.58% 95 14,056,584 1,995,000 16.67% 21 96,799 9,409 5.43% 46 627,794 36,480 1.33% 71 2,190,534 121,600 16.36% 96 16,051,584 2,280,000 14.29% 22 106,208 9,991 6.19% 47 664,274 38,400 5.26% 72 2,312,134 133,000 9.38% 97 18,331,584 2,660,000 16.67% 23 116,199 10,670 6.80% 48 702,674 40,320 5.00% 73 2,445,134 147,250 10.71% 98 20,991,584 3,135,000 17.86% 24 126,869 11,446 7.27% 49 742,994 42,720 5.95% 74 2,592,384 154,850 5.16% 99 24,126,584 - - 25 138,315 12,610 10.17% 50 785,714 45,120 5.62% 75 2,747,234 161,500 4.29% Miscellanea They gain a skill point for every three levels. There is no Job Level equivalent. They obtain additional EXP from server rates, but NOT Battle Manuals. Their Flee rate and Defense is not reduced by the number of monsters. Their Hit Rate is capped at 95%. Even if it has way more hit than required for a monster, it will always miss at a 5% chance. All Homunculi have a base Attack Speed of 1.4 seconds per attack (ASPD 130). Different stat growths lead to different attack speeds of each Homunculus. Homunculus stat growth is random, nothing will affect which stats will grow and which stats will not. Homunculus can hit Ghost× property monsters. Other players can t Heal homunculus, but Sanctuary× heals them Homunculus movement speed follows the owner s condition when he/she summons it, revive it, or moving map zones. If A Geneticist is under Cart boost the homunculus will also move fast, same when the player get Decrease Agility. Need confirmations from other players about buff. Some buffs can be casted on homunculus but it s not clear they re affected or not or have similar restriction like Mercenaries Known Bugs The Homunculus stat window is now bugged, many of the stats do not represent real values. For instance, ATK is much lower than its actual value. The Vanilmirth s Instruction Change× skill is bugged and only adds the STR and INT when it levels up. If the player leaves the map, Vaporize, Summon, or resurrect the Homunculus, the bonus will be lost. Teleporting does not cause the bonuses to be lost. After Amistr s Castling skill, monsters do not always change target. If the Homunculus was vaporized or killed with a status effect×, it will bug up. (It will get immobilized, vanish and it will get the grim reaper, like the one while affected by Curse×. Use Vaporize and Call Homunculus to fix this bug). Homunculus can have permanent Movement Speed× increase until one relogs, changes map, teleports, or Vaporizes. It is possible while using Call Homunculus and an item, skill or gear that increases Movement Speed, such as Speed Potion , Increase AGI×, Cart Boost or Bloody Axe at the same time. Both the Homunculus Hunger countdown clock (1 minute timer) and the starvation clock (20 seconds timer) will reset if one relogs, changes map, teleports, or uses Vaporize and Call Homunculus together. On iRO, all Homunculus races have been changed to Demi Human× for balancing reasons. However, the alternate form of the Vanilmirth is still considered Formless× and not Demi Human. Therefore, all Demi Human reductions do not apply versus alternate Vanilmirths. In addition, the Battlegrounds× equipment set penalties (damage received is tripled versus non Demi Human monsters) apply for the alternate Vanilmirth because it is not considered Demi Human. This does not apply to Homunculus S, which have the same races that they do on other RO s, because this balancing was seen as unnecessary, now that people do not use Battlegrounds sets. See Also AI× Homunculus S× Mercenary System× External Links AzzyAI Mir AI (No longer updated) Rampage AI (No longer updated) Rampage AI Lite Homunculus Stat Calculator (Renewal) Detailed Stat Growth Chart -Homunculus System Homunculus S× Homunculus System Homunculus S× Homunculus Skills Amistr× Adamantium Skin× ・ Amistr Bulwark× ・ Blood Lust× ・ Castling× Filir× Accelerated Flight× ・ Flitting× ・ Moonlight× ・ S.B.R.44× Lif× Brain Surgery× ・ Healing Hands× ・ Mental Charge× ・ Urgent Escape× Vanilmirth× Caprice× ・ Chaotic Blessings× ・ Instruction Change× ・ Self-Destruction× Homunculus S Skills Bayeri× Stahl Horn× ・ Goldene Ferse× ・ Stein Wand× ・ Angriffs Modus× ・ Heilage Stange× Dieter× Volcanic Ash× ・ Lava Slide× ・ Granitic Armor× ・ Magma Flow× ・ Pyroclastic× Eira× Eraser Cutter× ・ Overboost× ・ Xeno Slasher× ・ Light of Regen× ・ Silent Breeze× Eleanor× Style Change× ・ Sonic Claw× ・ Silvervein Rush× ・ Midnight Frenzy× ・ Tinder Breaker× ・ C.B.C (Continual Break Combo)× ・ E.Q.C (Eternal Quick Combo)× Sera× Needle of Paralysis× ・ Poison Mist× ・ Pain Killer× ・ Summon Legion× Alchemist s Skills Bioethics× ・ Biotechnology× ・ Call Homunculus× ・ Creature Creation× ・ Cultivation× ・ Drillmaster× ・ Flame Control× ・ Heal Homunculus× ・ Homunculus Resurrection× ・ Vaporize× -Leveling Leveling Levels Experience ・ Base Level (Base EXP Chart ・ Base EXP Quests×) ・ Job Level (Job EXP Chart ・ Job EXP Quests×) ・ パーティシステム ・ Guild Level× ・ Homunculus Level (S-Type×) Leveling Methods Bounty Board Quests • Eden Group Leveling Quests · 狩場情報 · EXP Quest Table ・ Weekly Turn-In Events× (Gramps) Categories Articles Needing To Be Updated | Homunculus | Alchemist br()・
https://w.atwiki.jp/sbkx_xbox360/pages/14.html
最終更新日2010年07月19日 (月) 17時58分24秒 実績一覧 Single Mode Achievements +CLICK! 01 Do you know your engineer? Use the Technical Meeting in any Simulation game mode for the first time 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] エンジニアとミーティングを行うと解除 02 Nice to meet you Create your first rider in Arcade or Simulation 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation or Arcade] 自ライダーを作成すれば解除 03 Worldwide time In simulation beat all the track records on dry tarmac in Time Attack mode only with SBK® class 40 (日本語版実績タイトル) (日本語版実績概要) [Simlation] タイムアタックモード(晴天)の全コースレコードをSBKクラスのマシンで塗り替えると解除 04 Are you a pro? Win your first quick race in Simulation with opponents at Real level 30 (日本語版実績タイトル) (日本語版実績概要) [Simlation] 難易度リアルでクイックレースに勝利すると解除 05 From Naples to London Ride for at least 2000 km in any game mode, in Arcade and/or Simulation 30 (日本語版実績タイトル) (日本語版実績概要) [Arcade and/or simlation] シングルモードで2000kmを走破する(慣らし走行だw)と解除 06 The fastest player in the west Pass the final three chapters of the SBK® Story Mode 30 (日本語版実績タイトル) (日本語版実績概要) [Arcade] ストーリーモードで各分岐それぞれでエンディングを見ると解除 07 We esteem you Reach 999 reputation points in Career Mode 50 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードで999ポイントの名声獲得で解除 08 Career man In the same career, win at least one season in STK, WSS™ and SBK® in Career Mode 40 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードのSTK、WSS、SBK各クラスでシリーズチャンピオンになると解除 09 It s a long way to the top Upgrade all bike components in Career Mode 20 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードで全てのバイクコンポーネントをアップグレードする? 10 And the winner is... Beat at least one Special Opponent in Career Mode 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードでライバルに勝利すると解除 11 Your path begins here Win your first race in Career Mode 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードでレースに勝利すると解除 12 You have the right to retire Complete Career Mode at least once 30 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードをコンプリートする? 13 Extra is more than "normal" Unlock all the Extras 45 (日本語版実績タイトル) (日本語版実績概要) [Arcade and/or Simulation] 全てのエクストラをアンロックすると解除 14 Tuner time Unlock your first bike upgrade in Career Mode 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードでバイクがアップグレードすると解除 15 Not so popular Lose at least 100 reputation points in Career Mode 25 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードで100ポイント以上名声を失う? 16 Your life is a failure Finish one entire season in Career mode without winning it 45 (日本語版実績タイトル) (日本語版実績概要) [Simulation]キャリアモードでシリーズチャンピオンを逃すと解除(T-T) 17 Now you have to keep them clean Win all the cups in Career Mode 30 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードで全てのカップ獲得で解除(全コース+全クラス) 18 Sign on the dotted line Accept an offer by an STK team in Career Mode 20 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードでSTKクラスのオファーを受諾すると解除 19 It gets serious Accept an offer by a SBK® team in Career Mode 25 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードでSBKクラスのオファーを受諾すると解除 20 What a beautiful tree! Reach at least one goal in all chapters in the Story Mode 25 (日本語版実績タイトル) (日本語版実績概要) [Arcade] ストーリーモードの全てのチャプターをクリアすると解除 21 Congratulations 4 your marriage During the same Career sign at least three contracts 25 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモードで3つの契約を結ぶと解除 22 Win in one breath! Win a Quick Championship 20 (日本語版実績タイトル) (日本語版実績概要) [Arcade] クイックチャンピオンシップで優勝すると解除 23 The first time was quick Win at least one race in the Quick Championship 15 (日本語版実績タイトル) (日本語版実績概要) [Arcade] クイックチャンピオンシップで1勝すると解除 24 Climb towards success Reach all podium positions at least once in Simulation in different Quick Races 20 (日本語版実績タイトル) (日本語版実績概要) [Simulation] クイックレースで1位、2位、3位それぞれを取ると解除 25 Have you ever watched them? Watch the credits 15 (日本語版実績タイトル) (日本語版実績概要) [Extra] クレジットを最後(後半?)までみると解除 26 Think for yourself Watch a replay for the first time 15 (日本語版実績タイトル) (日本語版実績概要) [Arcade/Simulation] リプレイを見ると解除 27 Money well spent Thanks for purchasing SBK®X 05 (日本語版実績タイトル) (日本語版実績概要) [Title] 初回起動で解除 28 Failed cheater During a Quick Race take a disqualification in Simulation 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] クイックレースで失格になると解除 29 Mach 0.28 In Simulation, reach 300 km/h with any bike on any track in any game mode 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] 時速300kmを出すと解除 30 Go ahead against the wall Total a bike in Career Mode 20 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモード中に壁に突っ込むと解除(ノーブレーキ?) 31 Rest in pieces Sustain enough injuries to force your rider into retirement in Career Mode 25 (日本語版実績タイトル) (日本語版実績概要) [Simulation] キャリアモード中に負傷を負ってリタイアすると解除(ライダーHealth ON・練習走行でも可) 32 It is not so difficult Enter the Pit Lane for the first time in any game mode in Arcade or Simulation 15 (日本語版実績タイトル) (日本語版実績概要) [Arcade/Simulation] ピットレーン通過で解除 33 We are tired of your sim! Win at least one Quick Race with 100% race length in Simulation 40 (日本語版実績タイトル) (日本語版実績概要) [Simulation] 周回数100%のクイックレースで優勝すると解除 34 Step on the gas! In Arcade win your first Quick Race 25 (日本語版実績タイトル) (日本語版実績概要) [Arcade] クイックレースで優勝すると解除 35 Fashion victim Win a Race Weekend in Simulation dressing your rider with the Milestone helmet 15 (日本語版実績タイトル) (日本語版実績概要) [Simulation] ウィークエンドモードで"Milestone"ヘルメット(Storyのチャプター20個クリア)をかぶって優勝すると解除 Xbox LIVE Achievements +CLICK! 36 Rookie of the lobbies Win your first Championship race on Xbox LIVE 20 (日本語版実績タイトル) (日本語版実績概要) [Championship] チャンピオンシップモードで優勝すると解除 37 The first in a long series Win your first Championship or Crew Championship on Xbox LIVE 30 (日本語版実績タイトル) (日本語版実績概要) [Championship/Crew Championship] チャンピオンシップまたはクルーチャンピオンシップ(チーム戦)で優勝すると解除 38 Burn the chronometer Win a Time Attack on Xbox LIVE 30 (日本語版実績タイトル) (日本語版実績概要) [Time Attack] タイムアタックで勝利すると解除 39 Quickly online Win your first Quick Race on Xbox LIVE 15 (日本語版実績タイトル) (日本語版実績概要) [Quick Race] クイックレースで優勝すると解除 Secret Achievements +CLICK! 40 Finding Goblin Create your rider in Arcade or Simulation, choosing face number 6 30 (日本語版実績タイトル) (日本語版実績概要) [Arcade or Simulation] 6番目の顔を選んでライダーを作成すると解除 41 Do you remember Mister Macaco? Create a rider called Mister Macaco in Arcade or Simulation 15 (日本語版実績タイトル) (日本語版実績概要) [Arcade or Simulation] 「Name」に"Mister"「Surname」に"Macaco"と入力してライダーを作成すると解除 ※ こんなのわかるわけない・・・ . .
https://w.atwiki.jp/fcjack/pages/212.html
Level 11 反乱 <スタート> (ジャック)まるで戦場だな。 (ドイル)そうさ、戦場なんだよジャック。どこもかしこも大変な騒ぎだ。 (ドイル)ジャック、南に進んで書庫に向かえ。ヴァレリーは書庫にいるはずだ。 (ジャック)ちっ!蒸気は危険だな。 (ドイル)ジャック!ドイルだ。南に灯台が見えるか?道に沿って進めば書庫にたどり着けるはずだ。 (ドイル)近くまで来たな?戦いを避けて中に入るんだ。 (ドイル)書庫に着いたな?何処かにヴァレリーがいるはずだ・・探してくれ。 (傭兵)急げ!指令室は放棄しろ。止められない・・この音が聞こえるだろう?我々も脱出するぞ。 (精鋭兵)引け!科学者を守るんだ!急げ! Level 12 書庫 <スタート> <ジャックとドイルの会話シーン> (ドイル)ジャック!ヴァレリーはこの中だ。 (ジャック)わかった・・ひどい様子だ。 (ドイル)探す場所が少なくて済む。奴らはそこに古い被験者を収容してた。奴等よりも早く彼女を見つけるんだ! (ジャック)わかった。 (ジャック)ドイル、どうやら”被験者”のお出ましのようだぜ。 (科学者1)ロスこっちに来てくれ手が足りない! (科学者2)駄目だ。それどころじゃない! (ドイル)ジャック!気をつけろ。クロウが精鋭部隊を複数のグループに分けて配置した。トライジェンの掃討が目的だが、当然・・お前も標的になる。 (ジャック)あぁ・・わかってる。 (精鋭兵1)こちらマンチス班”ジャック・カーヴァー”の姿なし。第3~7エリアの掃討を開始する。 (精鋭兵2)了解、マンチス班。掃討完了後に報告せよ。 (精鋭兵1)了解。 (精鋭兵1)第1班と第3班!移動開始!第2班は残って一帯の安全を確保。 Level 13 海水 <スタート> (ドイル)ジャック!造船所の一帯を抜けた。ヴァレリーの収容所までもう少しだ。 (科学者)ドライスト博士を助けろ!急げ!奴らが来るぞ、ここを死守するんだ! (科学者)そのまま維持すろ。デルタ2がチャド教授を発見したが、制御室で激しい襲撃を受けているぞ。 (ドイル)クリーガーの精鋭部隊がエレベータへ通じる経路を閉鎖した。トライジェンを閉じ込める気だ。ドアのロックを解除するにはセキュリティ室に行く必要がある。 (傭兵)またトライジェンの一群だ。撃て!撃て! (ジャック)このセキュリティスイッチが最後だとありがたいが・・ (ジャック)ドイル・・まったく動けない。いい方法はないのか? (ドイル)ヴァレリーに通じる経路は塞がっているようだ。タンク室を海水で満たせば上の階に移れると思うが・・ (ジャック)さすがだな・・ドイル。 (ヴァレリー)かかってきなさいよ!これでも食らいなさい! (ジャック)ヴァレリー! <ジャック、ヴァレリー、ドイルの会話シーン> (ドイル)ジャック・・ヴァレリー・・悪い知らせだ。本部に救出要請を連絡しているのだが通じない・・ (ヴァレリー)どうして・・パーランド? (ドイル)クリーガーが電磁場を作動させている。島の外に電波が届かない。 (ヴァレリー)そいつを壊せばいいのね? (ドイル)合流して電磁場の発生源に向かう。幸い、ここから遠くない。そこの部屋には他にも出口がある。そこから出てくれ、俺は外のクルーザーで待つ。 (ヴァレリー)近くにはクリーガーの実験所があるわ。ついでに様子を探りましょう。どっちにしろ・・壊さなくちゃならないわ。 (ジャック)おいおい・・あんたの狙いが何なのか知らないが、本部と連絡がつけば俺は降りるぜ!こんなバカ騒ぎはもう沢山だ。 Level 14 ボート <スタート> (ドイル)よし!ヴァレリーはこのままクリーガーの実験所があるパガオに連れて行く。海岸から離れないようにしろ。沖合いに出てしまうとレーダーに捉えられる。コンパスを見ろ。目的地に印を付けておいた。 (クロウ)ドイル!お前・・!犬は・・貴様だったんだな?畜生!喉を掻き切ってやる!そこで待っていろ。貴様ら・・虫けらのように踏み潰してやる。 (ドイル)ジャック、周波数を変えろ! (ジャック)ドイル!お前の友達が怒っているな。 (ドイル)クソ!ついに見破られたか・・俺のLSIを追ってくるぞ。急ぐか・・ (ドイル)システムを無力化するには、一帯の送信塔を壊す必要がある。アンテナの支柱が確認できるから、すぐわかるはずだ。一番近くの島で採掘工事が行われているはずだ。そこに行けば、爆薬が手に入るだろう。 (ジャック)ドイル!爆薬を手に入れた。 (ドイル)1基目の送信塔は北にある。 (ジャック)やったぞ!次は? (ドイル)少し待て・・そこから北西だ。 (ジャック)良し・・と・・朝に嗅ぐ導火線の香りは最高だ。次はどうする? (ドイル)お前は・・本当に楽しい奴だな・・最後の送信塔はそこから北東にある、急げ!敵が来たぞ。 (ジャック)これで良しと・・こいつで最後か? (ドイル)待ってくれ・・妙だ・・まだ信号が妨害されてる。クロウめ・・どこかに予備の送信機をセットしてるな・・三角法で測定して・・あった・・そこの真西だ。貨物船に送信機を積んでいるようだ。 (ジャック)守りが堅いが・・仕方ないな。 (ドイル)船内に侵入して燃料タンクに爆薬をセットしろ。 (ジャック)あと25秒!艦首なら安全か・・ (ドイル)妨害電波が止まった。 (ジャック)早く本部に連絡しろ! (ドイル)待て!敵だ・・信号を識別・・クロウだ! (ジャック)返り討ちにしてやる。 (クロウ)カーヴァー!このツケは払ってもらうぞ。コソコソ嗅ぎ回りやがって! (クロウ)なかなかやるな。 (クロウ)食らえ! (クロウ)このクソッタレめ!!! (ドイル)奴は海に飛び込んだぞ!パガオに向かって泳いでいる。 (ジャック)何してる?始末すればいいだろう! (ドイル)お前が先だ・・ジャック。奴はサメの餌食だ。ジャック、すまないが・・もうひと仕事・・頼む。アンダーセン博士のPDAに保存されているデータが必要だ。博士が行方不明になった場所まで探しに行ってくれ。追跡システムを使って、博士が行方不明になった場所まで誘導する。PDAを見つけたら俺のシステムにデータをアップロードしてくれ。アップロードする方法は、後で指示する。 Level 15 カタコンベ <スタート> (ドイル)ヴァレリーは任務遂行中だ。発見されたという無線は入っていない。今のところは無事だろう。 (ジャック)わかった。 (ドイル)ちょっと待て・・その辺りで傭兵達がトライジェンを狩り出しているらしい。息を止めろ。奴らは神経ガスを使ってるぞ。 (ドイル)近くに寺院の入り口があるはずだ。 (ジャック)爆破して入り口が封鎖されているようだ。 (ドイル)爆破して開けることもできるだろう?爆薬は得意だろ・・ジャック? (ジャック)よし・・これでいい。 (ジャック)爆薬をセット。 (ジャック)ドイル、寺院の中に入るぞ。 (ドイル)PDAは近くだ。正確な位置を教えるのは難しいが・・かなり近い。 (ジャック)トライジェンがウヨウヨいる。 (ジャック)ゲホッ・・何だ・・これは・・?肺が焼けるようだ。 (ドイル)ガスから離れろ!コンテナを壊せばガスを霧散できる。ガスには近づくなよ。 (ジャック)こいつだな・・ドイル!PDAを見つけた。次はどうする? (ドイル)よし・・モバイルアップリンクの座標を送る・・ (ドイル)ジャック!その近くでクロウの信号を探知した。気を付けろ。そっちに向かってる。 Level 16 川 <スタート> (ドイル)ジャック!ボートで川を下ったほうが早い。モバイルアップリンクは下流にある。泳ぐつもりはないだろう? (ドイル)ジャック!傭兵達が川を探索している。特に優秀な連中だ。注意しろ。 (ドイル)アップリンクまでもうすぐだ。川から少し離れてるが道があるはずだ。油断するなよ、ハイキングじゃないぞ。 (ドイル)クロウが近くまで迫ってる。奴がアップリンクに近づく前に倒す方がいい。応援を呼ばれると面倒だ。大勢を相手にひと暴れしたい・・と言うなら話は別だがね。 <クリーガーの無線シーン> (クリーガー)クロウ・・応答しろ!クロウ・・どうした?返事しろ! (ジャック)お前が有名な”クリーガー博士”か!? (クリーガー)誰だ?名乗りたまえ。 (ジャック)すぐにわかるさ。 (ジャック)ドイル、着いたぞ。 (ドイル)PDAをアップリンクに接続しろ。座標を送信する。 (ヴァレリー)ジャック!聞こえる?ジャック・・ (ジャック)どうした? (ヴァレリー)そっちに向かってるわ。ドイルから聞いたけどデータをアップロードしたんですって?よくやったわ。 <ジャックとヴァレリーの会話シーン> (ヴァレリー)ジャック! (ヴァレリー)ビンゴ!ここで奴らはミュータジェンを作っていたのね。しかも・・証拠隠滅のために戦術核まで用意しているわ。クロウ・・あなたのおかげで後始末は簡単に済みそうよ。 (ジャック)そう願いたいもんだ。 <挿入ムービー> (ヴァレリー)ジャック・・見張るのはジャングルよ。 (ジャック)ちょっと話でもしようじゃないか。詳しいことを教えてくれ。撃つ時に誰を最初に狙うのか知っておく必要がある。 (ヴァレリー)クリーガーは国防省の主席研究員だったわ。遺伝子工学が専門で人間の戦闘能力の増大を研究してた。 (ジャック)”トライジェン”だな? (ヴァレリー)そうよ。 (ジャック)で・・どうして”CIA”が出てきたんだ? (ヴァレリー)クリーガーは無断で臨床試験を実施したせいで追放されたの。でも私的に実験を続けた。そこで私達は実験助手としてドイルを送り込んだのよ。実験の進行状況を把握するためにね。 (ジャック)あんたの目的はクリーガーの野望の阻止か、それともドイルの救出・・どっちなんだ? (ヴァレリー)私の任務は、あの化け物を島から出さないことよ。あなたを選んだのは、きっと頼りになると見込んだからよ。 (ジャック)俺が協力すると思ってるのか? (ヴァレリー)やれやれ・・ドイルがこの辺りに傭兵キャンプがあると言ってたわ、行ってみましょ。 Level 17 湿地 <スタート> <ジャックとヴァレリーとドイルの会話シーン> (ドイル)ジャック!ヴァレリー!ゴーサインだ!本部が実験所の破壊を決定した。 (ヴァレリー)目標は2箇所あるわ。傭兵基地と実験所よ。両方を確実に破壊するには核を使うしかないわ。 (ジャック)核だと・・?気は確かか・・ (ヴァレリー)落ち着いて・・核と言っても超小型の核・・副次的損失は最小限に抑えられるわ。勿論、私達が風上の安全区域に脱出してからよ。 (ヴァレリー)近くに小さなキャンプがあるわ。”足”を手に入れましょう。 (ジャック)行こうか。 (ヴァレリー)私が運転するわ、あなたは銃を! (ジャック)了解。 (ヴァレリー)来たわよ。 (ヴァレリー)ゲートが閉まってる。別の道を探すわ。 (ヴァレリー)ジャック!後ろ! (ヴァレリー)やっつけて! (ヴァレリー)邪魔だわ・・何とかして! (ヴァレリー)強行突破よ! (ヴァレリー)いちかばちか・・つかまって! <ジャックとヴァレリーとドイルの会話シーン> (ヴァレリー)ドイル!着いたわ。主保安端末の位置がわかる? (ドイル)待ってくれ・・座標を送る。 (ヴァレリー)座標が来たわ。やることを説明するわね・・ジャック!あなたには、楽しい方をやらせてあげる。基地に忍び込んで安全な経路を探して頂戴。私は連中のセキュリティグリッドを解読するわ。その後、武器庫に侵入して核爆弾を盗み出すのよ。 (ジャック)俺は核爆弾なんか触りたくないぜ・・どんなに小さくても核は核だ・・ (ヴァレリー)勘違いしないで・・信管は私がセットする。あなたは私を守って。 (ジャック)たいした女だな・・まったく・・ (ヴァレリー)端末はもうすぐよ。連中の司令センターは上階にあるわ。 (ジャック)こっちに来てくれ。こいつじゃないか? <ジャックとヴァレリーの会話シーン> (ヴァレリー)オーケー、システムに侵入するわ。 (ジャック)急げ・・いつ敵が来るかわからないぞ。 (ヴァレリー)もう少し・・やったわ!ついてきて。 (ヴァレリー)ジャック!驚くわよ。このドアのセキュリティコード・・”開け・・ゴマ” <ジャックとヴァレリーの会話シーン> (ヴァレリー)いい?復習しておくわよ。私がゲートを開けたら中に入って核爆弾を探すのよ。 (ジャック)わかってるよ。 (ヴァレリー)あなたは本部に潜入して、爆弾のアクセスコードを探して。時間がないから・・ここでお別れよ。 (ドイル)ジャック!アクセスコードがある場所の座標を送った。急げ!時間がない。 (ジャック)クソッ!ロックされてる。 (ヴァレリー)大丈夫!私に任せて!さぁ・・これで開くはずだわ。 (ジャック)アクセスコードを手に入れた。次は? (ヴァレリー)大至急・・司令センターに戻って。こちらもそろそろ終わるわ。 (ヴァレリー)ついてきて!ジャック。 (ジャック)どこに行くんだ? (ヴァレリー)すぐにわかるわ。 (ヴァレリー)待って・・このロックはまだ生きてるわ・・解除したわ。 (ヴァレリー)ジャック、この武器庫のどこかに核爆弾があるはずよ、先にいってくれる。 (ジャック)こっちに来てくれ。こいつじゃないか? (ヴァレリー)気が利いてるわね、私が運転するわ。 (ジャック)了解。 (ドイル)気を付けろ!実験所はクリーガーの精鋭が防衛している。 (ジャック)そうだろうな・・ (ヴァレリー)任せてドイル。着いたら連絡するわ。 Level 18 工場 <スタート> <ジャックとヴァレリーとドイルの会話シーン> (ドイル)そこは今のところは安全だ。ただ・・ひとつ注意しろ。核爆弾が点火すると奇妙な現象が起こるかもしれない。つまり・・ミュータジェンの影響を受ける恐れがあるんだ。用心してくれ。 (ジャック)用心だと?核爆弾を爆発させるだけじゃ足りないのか? (ドイル)まじめに言ってるんだ。予防用に使える血清が施設内にある、奴らは重要なものをそこに保管している。 (ヴァレリー)先ず・・核爆弾を用意しましょう。血清はその後・・探しに行けばいいわ。 (ジャック)何だよそりゃ・・出来の悪いスパイ映画か?お前達・・みんな殺す気か? (ジャック)わかったよ。さっさと終わらせて、ずらかろうじゃないか。 (ドイル)ジャック、ヴァレリーが爆弾を見ているから。あんたは一帯の安全を確保し、エレベータを呼ぶんだ。 (ドイル)ヴァレリーも作業完了だ。数秒で来るはずだ。 (ドイル)よしジャック、彼女が来た。先に進め。 (ドイル)次のゲートは閉まってるはずだ。なんとかして開けて、ヴァレリーを通過させるんだ。 (ドイル)いいぞ、ジャック。あと一息だ。 (ドイル)よし。左にゲートがある。ミュータジェン室に行くには、そいつを開けなくちゃならん。 (ジャック)ここは一体? (ドイル)そこにアクセスするのは初めてだが、アップリンクから判断する限りクリーガーが第三段階の実験を行っていた場所に違いない。噂では、博士はあらゆる種類のサンプル体を集め、トライジェンの血清を注入していたらしい・・その通り。でも、まだ話の先があるんだ。クリーガーはさらに接合子体からトライジェンを創造しようともしてたらしいんだ。考えてみろジャック水槽の中で生まれた兵隊達・・まさに生粋のウォーマシンだ。 <挿入ムービー> (ヴァレリー)ドイル、潜入したわ。 (ドイル)よし注射の時間だ。バイオハザードのマークがある赤いケースがあるだろう。 (ジャック)どうした? (ヴァレリー)注射は苦手だわ。 (ジャック)”トライジェン”になっても、きっと可愛いぜ。 (ドイル)血清を首に打つんだ。 (ヴァレリー)気分が悪いわ・・行きましょう。 (ドイル)ヴァレリー、爆弾の信管をセットしろ。ジャック、なにがあっても彼女を守れ。彼女は無防備状態だ。 (ヴァレリー)いいわ。信管をセットする間、援護して頂戴。 (ジャック)急げ・・客が来たぞ、大勢だ。 (ジャック)まだか? (ジャック)もういい加減ヤバイぜ。ヴァレリー、急いでくれ! (ヴァレリー)これでよし・・と。タイマーを20分にセットしたわ! (ドイル)よし、早く脱出するんだ! <挿入ムービー> (クリーガー)ジャック、これが未来だ!人間は自然のままでは進化しない。お前のような生身の人間はすぐに過去の存在となる。私は試験管だけで数千年の進化を成し遂げたのだ。素晴らしい進化だよ。グッドラック! (ジャック)よし。 Level 19 ダム <スタート> (ジャック)ここは・・どこだ? (ジャック)とにかく脱出しよう。 (ジャック)あそこが出口だ。 <ジャックとドイルの会話シーン> (ジャック)助かった! (ドイル)ジャック・・ジャック?聞こえるか?大丈夫か?しばらく無線が通じなかった・・ジャック、どうだった? (ジャック)化け物がうろついているジャングルの島にいるってだけで・・あとは問題ない。そっちは? (ドイル)良い計画を思いついた。無事で何よりだったな。今すぐそこから逃げろ。岸壁を突っ切るのが一番早い。そこから遠くない。 (ドイル)トライジェンが島中に逃げ出してる。充分気を付けてくれ。 <挿入ムービー> (ジャック)ドイル、腕が緑になっちまった。 (ドイル)菌でも入ったようだな。 (ジャック)血清じゃなかったのか? (ドイル)血清だったさ。だが何らかの理由でミュータジェンが空気と飽和してらたしいな。クリーガーも同じ目にあった。 (ジャック)クリーガーも感染したのか? (ドイル)あぁ、だが奴は菌の増殖を防ぐ薬剤を開発し、今でも使っているはずだ。 (ジャック)奴に会ったら試させてもらおう。 (ドイル)丁寧に頼むんだな、奴は生身の人間じゃないぞ。 (ドイル)ジャック!クリーガーの中央実験所に向かえ。火山の麓にある。火山の噴火を抑える巨大なスタビライザーみたいな物があるから、すぐにわかる。クリーガーと・・ヴァレリーもそこにいるはずだ。 (ジャック)決着をつける時だな。 (ドイル)クリーガーの実験所は近くにあるはずだ。俺も今からそこへ行く。 (ジャック)待ってるぜ、ドイル。 Level 20 火山 <スタート> <挿入ムービー> (ジャック)無事か? (ヴァレリー)大丈夫に見える? (クリーガー)心配には及ばんよ、ジャック。次にどうなるか君が見ることはない。 <挿入ムービー> (ジャック)血清はどこだ? (クリーガー)誰にやられた? (ジャック)汚染区画に入っちまったんだ。 (クリーガー)ミュータジェンは皮下注射した時しか作用しない。私がこの手で注射したかったよ。素晴らしい標本になるよ君は。あと一時間くらいか・・彼女はもっと早いな。 (ドイル)お涙頂戴だな。残念ながら奴はビジネスの能力がなかった。 (ヴァレリー)ドイル、あなたまさか・・ (ドイル)そのまさかさ。政府で働いたおかげで武器の在りかや金儲けの方法には詳しくてね。 (ジャック)なんで自分でクリーガーを殺さなかった? (ドイル)トライジェンの忠誠心はとても強いんだよ。お前は連中の父親殺しってわけさ。連中の怒り具合を見てみたいもんだが、あいにくとスーパーミュータジェンの商談が待ってるんでね。 (ジャック)ドイル、血清を渡さないならこの島から生きて出さんぞ。たわ言だと思ってんだろう。銃口を額にぶち当てられてからじゃ手遅れだぜ。 (ドイル)悪いな、ジャック。僕にも血清は必要なんでね。悪いが握手なしで失礼するよ。 (ジャック)おとなしく待ってろ。 (ドイル)どうした、カーヴァー?もっと歯ごたえがあると思ってたぞ! (ドイル)哀れだな・・実に哀れだ・・ (ドイル)お前を過大評価していたようだ。 (ジャック)計画が狂ったようだな、ドイル? <ジャックとドイルの会話シーン? (ドイル)よせ・・お前は何もわかっていない。奴らは俺を送り込んで何時も見張ってた・・お前も同じだ。変えるのは不可能だ・・未来は変えられない。 (ジャック)恐らくな・・だが・・お前にはもう未来はない。じゃあな!クソ野郎! plugin_back is not found. please feed back @wiki.
https://w.atwiki.jp/jubeatoriginal/pages/198.html
The Least 100Sec URL http //www.nicovideo.jp/watch/sm13820692 BPM 出典 Notes 作者名 投稿日 200~264 GF&DM 728 smnry1 '11.03.09 作者による作品説明 2つ目の作品。一度6日にうpして改良して再うp。 12分とか16分ズレとか他機種譜面オマージュとか。 その他諸々の譜面の解説は「譜面テキスト」に併記。 もっといい譜面作れるよ!って人は見てみたいので是非作って欲しい。 参考にしたもの The Least 100sec 14 Players Multi Session(YouTube) musicai score Old Style(GF-SRP) ニコニコユーザー$333氏によるピアノ楽譜(ギタドラ 『The Least 100sec』 を弾いてみたらテンポが(ry) + 譜面テキスト t=264 r=1300m="100sec.wav"(http //www.youtube.com/watch?v=5D1YugZETk4)#memo//1//サビ//DM赤譜面オマージュ□□□□ |①---|④⑤⑤⑤ |②-③-|②③③③ |--④-|①①□① |⑤---|①②③□ |----|□□□□ |①---|□□□□ |②---|□□□□ |③---|//5鍵譜面オマージュ□□□□ |①-②-|□□□□ |③-④-|④③⑥⑤ |⑤-⑥-|⑧⑦②① |⑦-⑧-|①②③④ |①-②-|⑧⑦⑥⑤ |③-④-|□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|□□□□ |①-②-|□□□□ |③-④-|①②③④ |--⑤-|⑤⑥□□ |--⑥-|□□□□ |--①-|□□□□ |--②-|□⑤④③ |--③-|□□①② |④-⑤-|//4③②①□ |①-②-|④□□□ |③-④-|⑤□□□ |⑤-⑥-|⑥⑦⑧□ |⑦-⑧-|//GF赤譜面オマージュ*① 0.0*② 0.33333*③ 0.66667*④ 1□□□□ |----|□④④④ |----|□③②① |----|□□□□ |----|//もう一度サビ□□□□ |①---|④⑤⑤⑤ |②-③-|②③③③ |--④-|①①□① |⑤---|①②③□ |----|□□□□ |①---|□□□□ |②---|□□□□ |③---|□□□□ |①-②-|□□□□ |③-④-|④③⑥⑤ |⑤-⑥-|⑧⑦②① |⑦-⑧-|①②③④ |①-②-|⑧⑦⑥⑤ |③-④-|□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//7□□□□ |①-②-|□□□□ |③-④-|①②③④ |--⑤-|⑤⑥□□ |--⑥-|□□□⑤ |--①-|□□□④ |--②-|□□□③ |--③-|□□①② |④-⑤-|③②①□ |①-②-|④□□□ |③-④-|⑤□□□ |⑤-⑥-|⑥⑦⑧□ |⑦-⑧-|*① 0.0*② 0.33333*③ 0.66667*④ 1□□□□ |----|□④④④ |----|□③②① |----|□□□□ |----|//ドラム主導で始まるサビ①①□① |①---|③③③② |②-③-|⑤⑤⑤④ |--④-|□□□□ |⑤---|//①②Cy③~⑥はTm//本当は③から12分でSnSnHTHTLTLT入れたかった。 □①②□ |①---|□□□□ |②---|□□□□ |③-④-|③⑤④⑥ |⑤-⑥-| //10①①□① |①---|③③③② |②-③-|⑤⑤⑤④ |--④-|□□□□ |⑤---|□□□□ |①-①-|□□□□ |②-③-|□□□□□③②①t=259⑤⑥⑦⑧□□□□□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//減速付点4分地帯t=256b=3□□□□ |①---|①□②□ |--②-|□□①□ |----|①②□② ①□①② |①---|□②□□ |--②-|□①□② |----|□□□□t=248□□□□ |①---|①□②□ |--②-|□□①□ |----|①②□② ①□①② |①---|□②□□ |--②-|□①□② |----|□□□□//13b=4□□□□ |①-②-|①□⑦⑧ |③-④-|⑤⑥①□ |⑤-⑥-|①②③④ |⑦-⑧-|t=264①②③④ |①-②-|⑤⑥□□ |③-④-|□□⑦⑧ |⑤-⑥-|□□□□ |⑦-⑧-|//14b=1.5□□□□ |①---|□□①□ |--|□□□□ □□□①□□□□ |①---|□□□① |--|□□□□ □□①□b=4①□□⑤ |①-②-|□②⑥□ |③-④-|□⑦③□ |⑤-⑥-|⑧□□④ |⑦-⑧-|①⑤□□ |①-②-|□□⑥② |③-④-|③⑦□□ |⑤-⑥-|□□⑧④ |⑦-⑧-|//16⑤□□① |①-②-|⑥□□② |③-④-|⑦□□③ |⑤-⑥-|⑧□□④ |⑦-⑧-|□②①□ |①-②-|□④③□ |③-④-|□⑥⑤□ |⑤-⑥-|□⑧⑦□ |⑦-⑧-|//①ピアノ②BD③Sn①Snb=2①②②① |①---|□□□□ |②-③-|□□□□ ③□□③ □□□□ |--①-| ①□□① |----|□□□□ □□□□ //18//ピアノが発狂するサビ //5鍵オマージュb=4④③⑧⑦ |①-②-|□□□□ |③-④-|②①⑥⑤ |⑤-⑥-|□□□□ |⑦-⑧-|□□□□ |①-②-|④③⑦⑧ |③-④-|⑤⑥□□ |⑤-⑥-|□□②① |⑦-⑧-|//19④③⑦⑧ |①-②-|□□□□ |③-④-|⑤⑥②① |⑤-⑥-|□□□□ |⑦-⑧-|□□□□ |①---|□①□① |----|②□②□ |②---|①②①② |----|//20b=2④③□□ |①-②-|□□②① |③-④-|□□□□ □□□□□□③④ |①-②-|①②□□ |③-④-|□□□□ □□□□b=4□□□□ |①---|②□②□ |----|□①□① |②---|①②①② |----|⑧④⑤① |①-②-|⑥②⑦③ |③-④-|□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//22□□□□ |①-②-|□□□□ |③-④-|⑧④⑤① |⑤-⑥-|⑥②⑦③ |⑦-⑧-|□□□□ |①-②-|④③②① |③-④-|⑧⑦⑥⑤ |⑤-⑥-|□□□□ |⑦-⑧-|//23③④⑤① |①---|□□□□ |--②-|□□□□ |--③-|①□□② |④-⑤-|□□□□ |①-②-|①②③④ |③-④-|⑤⑥⑦⑧ |⑤-⑥-|□□□□ |⑦-⑧-|//24①⑤④③ |①---|□□□□ |--②-|□□□□ |--③-|②□□① |④-⑤-|*① 0.0*② 0.66667*③ 1.33333*④ 2*⑤ 2.66667*⑥ 3.33333□□□□ |----|①②③□ |----|□⑥⑤④ |----|□□□□ |----|//25□□□□ |①---|①②□□ |----|□□□□ |②---|①②□□ |----|□□□□ |①---|□□①② |----|□□□□ |②---|□□①② |----|//26□□□□ |①---|①③□□ |②---|②④□□ |③---|①③□□ |④---|□□□□ |①---|□□①③ |②---|□□②④ |③---|□□①③ |④---|//27①①①② |①---|③③③④ |②-③-|⑤⑤⑤□ |--④-|□□□□ |⑤---|*⑤ 3*⑥ 3.3333*⑦ 3.6667④④④□ |①-②-|⑤⑥⑦□ |--③-|⑤⑥⑦① |④---|②②②③ |----| //28//G赤のリズムで*② 2.6667*③ 3□□□③ |①---|□□□① |----|□□□① |----|②□□□ |----|□□□□ |----|①□□□ |--①-|□②□□ |----|□□□□ |--②-|//29□□□□ |①---|□□①□ |--②-|□□□② |----|□□□□ |----| □□□□ |①-②-|□③□① |③-④-|④□②□ |⑤---|□⑤□□ |----|//30 ①□⑤□ |----|③⑥□□ |-①-②|②□□□ |-③-④|④□□□ |-⑤-⑥| //スネア①②③④⑦ ギター⑤⑥⑦⑧□⑤□□ |①-②-|⑥□□③ |③-④-|⑧②⑦① |⑤-⑥-|□□④□ |⑦-⑧-|//31□⑥□③ |①-②-|□□①□ |--③-|□□□⑦ |④-⑤-|④②⑤□ |⑥-⑦-|□□②□ |①---|①⑥□④ |②-③-|⑤□⑥□ |④-⑤-|□③□□ |⑥---|//32//ここからピアノ付点4分地帯□□□② |①---|□□□□ |--②-|□□□□ |----|□□③① |③---|□③①□ |--①-|□□□□ |----|□□□□ |②---|□②□□ |--③-|//33②□□□ |----|□□□□ |①---|□□□□ |--②-|①□□□ |----|□□□□ |①---|①②③④ |②---|①②③④ |③---|□□□□ |④---|//34//ここから再びギター②□□□ |----|□□□□ |----|□□□□ |-①-②|□□□① |----|□□□① |-①-②|□④⑤□ |-③-④|□⑥③□ |-⑤-⑥|②□□□ |----|//35*④ 3.3333*⑤ 3.6667□②③□ |--①-|④□□□ |--②-|□⑤□□ |③---|□□①□ |----|*① 0*② 0.3333*③ 0.6667□□□⑧ |----|□①③⑥ |④--⑤|□□②④ |-⑥-⑦|⑨⑦⑤□ |-⑧-⑨|//36①□□□ |----|□□□□ |----|□□□□ |-①--|□□□□ |----|*① 0*② 0.3333*③ 0.6667*④ 1*⑤ 1.3333*⑥ 1.6666*⑦ 2*⑧ 2.3333*⑨ 2.6667*⑩ 3*⑪ 3.3333*⑫ 3.6666□②④⑥ |----|①③⑤□ |----|□⑪⑨⑦ |----|⑫⑩⑧□ |----|//37*① 0*② 0.3333*③ 0.6667*④ 1*⑤ 1.3333*⑥ 1.6666*⑦ 2*⑧ 2.3333*⑨ 2.6667*⑩ 3*⑪ 3.3333*⑫ 3.6666□②④⑥ |----|①③⑤□ |----|□⑪⑨⑦ |----|⑫⑩⑧□ |----|//Sn①②⑤ G①②③②□□□ |①---|□□□□ |--②-|①□□③ |--③-|□□□□ |----|//38//ピアノ4分x8→8分x16地帯□□□④ |①---|□□□□ |----|□□□□ |----|□□□□ |----|①④□□ |①-②-|□②⑤□ |③-④-|□□③⑥ |⑤-⑥-|□□□□ |----|//39□□□□ |①-②-|□□□□ |③-④-|⑤⑥⑦⑧ |⑤-⑥-|④③②① |⑦-⑧-|⑤⑥⑦⑧ |①-②-|④③②① |③-④-|□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//40□□□□ |①---|□□□□ |②---|①②③④ |③---|□□□□ |④---|□□□□ |①---|④③②① |②---|□□□□ |③---|□□□□ |④---|//41□□□□ |①-②-|⑧⑦⑥⑤ |③-④-|□□□□ |⑤-⑥-|①②③④ |⑦-⑧-|⑧⑦⑥⑤ |①-②-|□□□□ |③-④-|①②③④ |⑤-⑥-|□□□□ |⑦-⑧-|//サビ//42□□□□ |①---|④⑤⑤⑤ |②-③-|②③③③ |--④-|①①□① |⑤---|①②③□ |----|□□□□ |①---|□□□□ |②---|□□□□ |③---|//43□□□□ |①-②-|□□□□ |③-④-|④③⑥⑤ |⑤-⑥-|⑧⑦②① |⑦-⑧-|①②③④ |①-②-|⑧⑦⑥⑤ |③-④-|□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//44□□□□ |①-②-|□□□□ |③-④-|①②③④ |--⑤-|⑤⑥□□ |--⑥-|□□□⑤ |--①-|□□□④ |--②-|□□□③ |--③-|□□①② |④-⑤-|③②①□ |①-②-|④□□□ |③-④-|⑤□□□ |⑤-⑥-|⑥⑦⑧□ |⑦-⑧-|*① 0.0*② 0.33333*③ 0.66667*④ 1□□□□ |----|□④④④ |----|□③②① |----|□□□□ |----|//ドラム主導で始まるサビ①①□① |①---|③③③② |②-③-|⑤⑤⑤④ |--④-|□□□□ |⑤---|//①②Cy③~⑥はTm//本当は12分で③からSnSnHTHTLTLT入れたい。 □①②□ |①---|□□□□ |②---|□□□□ |③-④-|③⑤④⑥ |⑤-⑥-| //47①①□① |①---|③③③② |②-③-|⑤⑤⑤④ |--④-|□□□□ |⑤---|□□□□ |--①-|□□□□ |②-③-|□□□□□③②①⑤⑥⑦⑧□□□□□□□□ |⑤-⑥-|□□□□ |⑦-⑧-|//48//付点4分地帯b=3□□□□ |①---|①□②□ |--②-|□□①□ |----|①②□② ①□①② |①---|□②□□ |--②-|□①□② |----|□□□□□□□□ |①---|①□②□ |--②-|□□①□ |----|①②□② ①□①② |①---|□②□□ |--②-|□①□② |----|□□□□//50b=4⑧⑦□□ |①-②-|①□⑥⑤ |③-④-|□□①□ |⑤-⑥-|①②③④ |⑦-⑧-|t=264□□④③ |①-②-|②①□□ |③-④-|⑥⑤⑧⑦ |⑤-⑥-|□□□□ |⑦-⑧-|//51b=1.5□□□□ |①---|□□①□ |--|□□□□ □①□①□□□□ |①---|□①□① |--|□□□□ □□①□//52b=4⑧⑦⑥⑤ |①-②-|□□□□ |③-④-|①②③④ |⑤-⑥-|□□□□ |⑦-⑧-|□□□□ |①-②-|④③⑦⑧ |③-④-|□□□□ |⑤-⑥-|⑤⑥②① |⑦-⑧-|//53⑥⑤④③ |①-②-|□□⑦⑧ |③-④-|□□①② |⑤-⑥-|□□□□ |⑦-⑧-|□□□□ |①-②-|②①□□ |③-④-|⑤⑥⑦⑧ |⑤-⑥-|③④□□ |⑦-⑧-|//54①□□① |①---|□□□□ |②---|□□□□ |----|②□□② |----|□□□□ |----| □□□□ |----|□□□□ |----|□□□□ |----|//55t=200①③⑤⑦ |①②③④|⑩□□⑨ |⑤---|⑧□□⑩ |⑥⑦⑧⑨|⑥⑤④② |⑩---|①③⑤□ |①②③④|⑦⑧⑧⑦ |⑤---|□⑥⑥□ |⑥--⑦|□⑤④② |--⑧-|//56□□□□ |--①-|□□□□ |----|①□□① |----|□□□□ |----| Level 選択肢 投票 10 (5) 9 (0) 8 (0) 7 (0) 6 (0) 5 (0) 1~4 (0) ちょもらんま (0) コメント欄 名前 コメント
https://w.atwiki.jp/dow2jpmodwiki/pages/21.html
60593Dolby Surround 60594SRS Circle Surround 605955.1 Discrete 605966.1 Discrete 605977.1 Discrete 605988.1 Discrete 60650800x600 16 bit 606511024x768 16 bit 60700Off 60701Low 60702High 60720On 60721Off 60740Low 60741Medium 60742High 60743Ultra 60760Basic 60761Simple 60762Complex 60763Vista 60835Are you sure you want to quit the game? 6094101 6094202 6094303 6094404 6094505 6094606 6094707 6094808 6094909 61121%1DATE% %2TIME% 68500Battle Simulator 68501Civilization 68502Unit 68503Unit 68504Selected Unit 68505Start Simulation 68506Add All 68507Iterations 68508Markers 68509Selected Markers 68510Cancel 68511Add All 68512Use Normal Cover 68513Civilization 68514Selected Unit 68515Batch Run 68516Add To Batch 68517Cover 69779Territory Resource Info 69780DROP 69792Hold 69794Unit Name 70000OBJECTIVES 70002DONE 70003OBJECTIVES 70759+40 71002Range 71003Game Paused 71004Destroy unit or structure? 71005Continue 71006MENU 71007The End 71500Accept 71501Cancel 71750Close 73001EXIT 73251Not enough Power. You need 35. Capture more resource points. 73268Unit Name 73270Player Name 124901Gives 60 Requisition 124951Gives Power 146709%1Player% Dropped! 146710Player Dropped 146711%1Player% is no longer in the match. 146712%1Player% Killed 146713Player Killed 146714%1Player% has been Killed 146715%1Player% Cheated! 146716Player Cheated 146717%1Player% has activated a cheat 146718Unit under attack! 146719%1Player% is being attacked. 146720%1Player% under attack! 146721Your teammate is under attack! 146722Your teammate %1Player% is being Attacked 146723Teammate under Attack 146724Teammate under Attack 146725%1Player% migrated hosts? 146726What does this mean? 146727Host Migrated 146729%1upgrade% Completed 146730Upgrade Completed 146731%1Upgrade% Completed, press space bar to focus on the Upgrade 146743%1Ability% Executed 146744%1Ability% has been Activated 146746%1Point% is being Captured 146747The Enemy is Capturing your %1Point% 146749%1Point% being Captured 150551Generate more Power by Securing this Point 150801Generate more Power by Securing this Point 150851Generate more Power by Securing this Point 239205Power Point 250330We need to capture those strategic points. We need fuel and power. 409576Power 490001Press SPACE to start 500251Map size 500253Option_0 500254Option_1 500255Victory Ticker 500256Win Condition 500276LAN GAME SETUP 500277Join Game 500294Back 500295Host Game 500296PLAYER LIST 500301Game Name 500302Map Name 500303Players 500304Max Players 500305Game Name 500306Map Name 500307Players 500308Max Players 500309Ping 500310Refresh 500311GAME INFO 501500New Game 501501Name 501502Password 501750New Game 501751Name 501752Password 501753Back 501754Create Game 501755Create new game 501756Return to multiplayer lobby 502000Choose Map 502001BACK 502002NEXT 502250CHOOSE MAP 502251Back 502252Next 502253Send 502254Send message 502255Go to the next screen 502256Back to previous screen 502257Mission Name 502258Players 502259Map size 502260Map Info 502261CHAT 502500CANCEL 502750Cancel 503250MAP INFO 503251SET UP 503253Send message to Team 503254Send message to everyone 503255Select player mode 503256Select your side 503257Kick player 503258Click if you ready to play 503259Reset default game options 503260Options 503261Maps 503283KICK 503284Ready 503285Back 503286Start 503287Mission Name 503288Players 503289Map size 503290Option 503291Option 503292Option 503293Option 503294Option 503295Option 503296Condition 503297WIN 503298Condition 503299WIN 503300Condition 503301WIN 503302Condition 503303WIN 503304Condition 503305WIN 503306Default 503307Victory Conditions 503308Team 503309All 503310IP 503311PLAYER LIST 503312CHAT 503500New Game 503501Name 503502Password 503503BACK 503504CREATE GAME 503750Join IP game 503751IP Address 503752. 503753. 503754. 503755Port 503756Join 503758Back 504001Name 504002Password 504003Back 504004Login 504005Create Account 504006Reset Password 504007Remember Password 504505Back 504506OK 504750BACK 505000Back 505001Email 505002Relic Online Account Creation 505003Name 505004Password 505005Product Key 505006Secret Question 505007Answer 505008Create Account 505009Re-type Password 505010Paste Key 505250Delete Profile 505251Change Password 505252Edit Account Details 505256Select Profile 505257Back 505258Relic Online Profile Selection 505259Create New Profile 505500btn_FE_sm 505501Send 505502btn_FE_med_18pt 505503lb_Names 505504lb_Titles 505751Create 505752Back 505753Relic Online Profile Create 505754New profile name 506002Friends 506003Show the list of pending friend request 506004Show ignored player list 506005Send 506006CHANNEL 506007ONLINE LOBBY 506008Contacts 506009In Channel 506019Ignored 506020Pending 506250Skirmish 506251Multiplayer 506252Option 506253Quit 506258Campaign 506500UNIGNORE 506501BACK 506502Relic Online Ignore List 506503Blacklist 506504Friends 506505Relic Online Friend List 506506REMOVE FRIEND 506507ACCEPT 506508DECLINE 506509Pending Requests 506762Chat Lobby. 506763Set up your game options and online options. 506764Stats, ladder, player profile. 506765Log Off Online Lobby. 506766Title of Current Channel 506767Title of Game Status 507000Auto Match 507001Max Players 507002Map size 507004Option_0 507005Option_1 507006Victory Ticker 507007Win Condition 507010Join Game 507011Host Game 507019Select automatic game matching 507021ONLINE LOBBY 507041PLAYER LIST 507042Game Name 507043Map Name 507044Players 507045Max Players 507046Game Name 507047Map Name 507048Players 507049Max Players 507050Ping 507051Refresh 507052GAME INFO 507250Play now! 507251WHAT S NEW 507252NEWS ARCHIVES 507253ONLINE STATS 507254ONLINE LOBBY 507255NEWS Under Construction 507256Report Bug 507500ONLINE LOBBY 507501STATS Under Construction 507502No matches found with that search criteria. 507503Rank/Name 507504Viewing None 507505Sorting by Wins 507507Wins 507508Losses 507509Streak 507510Please Wait… 507511Search 507512Lv 4 507750Player Entry/Exit into Channel Alert 507751OPTIONS Under Construction 507752ONLINE OPTIONS 507753GAME OPTIONS 507754ONLINE LOBBY 507755Receive System Messages in Game 507756SYSTEM MESSAGES 507757Track Friends into Game Lobbies 507758Track Friends in Games 507759Track Friends into Channels 507760TRACKING FRIENDS 508000Start 508001Back 508002KICK 508003Ready 508004WIN CONDITION 508005Suggested Players 508006Map size 508007Team1 ALLIES 5080091. 508010Lv4 508012WWWWWWWWWWWWWWWW 508014Ticker Point Win 508015Victory Point Win 508023Ready 508024Ready 508025KICK 508026Team 508027All 508030CHAT 508031Lv4 5080321. 508033Ready 508035WWWWWWWWWWWWWWWW 508250Player Name 508251Wins 508252Super hero 508253Streak 508254Dismiss 50825542 5082560% 508257Win % 5082580 508259Losses 5082600% 508261Rank 5082620 508263Go to Stats Tab 508264Games Played 508265Drops 508266Percentile 5082670 508268Lv 01 508269Total 508270Allied 5082710% 5082720 50827342 508274Super hero 5082750 5082760 5082770% 508278Lv 01 50827942 5082800 5082810 5082820% 5082841v1 5082851v1 508500Start 508501Back 508502Open Observer Slots 508503Record Game 508504Suggested Players 508505Map size 508507Team 508508All 508509CHAT 508510Ready 508511Ready 508512KICK 508513WWWWWWWWWWWWWWWW 508514WWWWWWWWWWWWWWWW 508515Lv4 5085161. 508517Team2 AXIS 508518Ready 508519Ready 508520KICK 508521WWWWWWWWWWWWWWWW 508522WWWWWWWWWWWWWWWW 508523Lv4 5085241. 508526IP 508527Max players 508528Timer 508529Win Condition 508750Join Game 508751Host Game 508752Game Name 508753Map Name 508754Players 508755Max Players 508756Game Name 508757Map Name 508758Players 508759Max Players 508760Ping 508761Refresh 508762GAME INFO 508767Auto Match 508787PLAYER LIST 508788Open Observer Slots 508789Record Game 508790Suggested Players 508791Map size 509000Download Patch 509001Cancel 509002Auto Match 509003PLAYER LIST 509008Game Name 509009Map Name 509010Players 509011Max Player 509012Ping 509013Reset 509014GAME LIST 509020IP 509021Max player 509022Map size 509024Win Condition 509025Timer 509250MATCHMAKING… 509253Race 509254Status 509255Back 509256Start 509258Match Type 509259ONLINE LOBBY 509500Change Password 509501Back 509503Current password 509504New Password 509505Re-type new password 509750Max Players 509751Map size 509753Option_0 509754Option_1 509755Victory Ticker 509756Win Condition 509764Back to Game lobby 509765Friend 509766Rank 509767Win Condition 509768Victory Ticker 509769Starting Location 509770Starting Resources 509771Map Name 509772Send message to everyone 509777ONLINE LOBBY 509778Start 509779Back 509784Team 509785All 509786CHAT 509787Ready 509789KICK 509797Ready 509798Nobody 509799Lv 4 5098011. 510000Start 510001Back 510002Max Players 510003Map size 510005LAN GAME SETUP 510006Option_1 510007Win Condition 510008Team 510009All 510010CHAT 510011Ready 510012Option_0 510013KICK 510015Victory Ticker 510021Ready 510022KICK 510028The slot on the map this player will start at 510029Map Name 510030Win Condition 510031Victory Ticker 510032Starting Location 510033Starting Resources 510034Back to LAN lobby 510250Game Over 510251OK 510500Change Password 510501Back 510503Current password 510504New Password 510505Re-type new password 510750Submit 510751Back 510752Reset Password 510753Product Key 510754Paste Key 511000Back 511001Suggested Players 511002Email 511003Secret Question 511004Answer 511005Update Details 511250Confirm Change 511251Back 511252Confirm Account Details Change 511253Please enter you password to confirm the changes to your account 511500LAN 511501ONLINE 511502BACK 511503DIRECT HOST 511504DIRECT JOIN 511750Submit 511751Back 511752Reset Password 511754Your question 511755??? 512000New Game 512001Name 512002Password 512003Back 512004Create Game 512005Create new game 512006Return to multiplayer lobby 512256Cancel 512500The game you are trying to enter is protected by a password. Please enter the password for this game. 512501Password 512502Accept Password 512503Cancel 513000Dismiss 513001Don t show these messages anymore 513500Accept 513501Decline 513502Decide Later 513503Friend Request 550001Connecting 550002Connecting to the game… 550003Could not connect to all players in the game. 550004Disconnected from the game. 550005You have been disconnected from the game. Press OK to choose another game. 550006Invalid number of Players 550007You have chosen a map that can handle fewer players than are currently in the game, choose a map with %1PLAYERS% or more. 550008Error Starting Game 550009There was an error starting the LAN game, check all settings and the game version, then try again. 550010Incompatible game version 550011You have tried to join a game that is not compatible with the version you are running. Check that you have the same build, and the same command line arguments. 550012Disconnecting 550013Shutting down the game… 550014Host Changed 550015The host has left, and you have become the new host. 550016Joining IP game 550017Please wait, joining the direct IP game. 550018Join Failed 550019An error occurred while trying to join the direct IP game. 550020Hosting Network Error 550021An error occurred while trying to host a game. Restart the game and try again. 550022No win conditions are set. Please set at least one win condition before continuing. 550023The scenario you selected is invalid. Please select a valid scenario. 550024There aren t enough teams to start a game. 550025One of the players has not selected a race. Please ensure all players have selected a proper race to play. 550026This game requires a remote player to start. 550027Quit the game. 550028Are you sure you want to quit? 550029Looking up player statistics… 550030Failed to look up player statistics. 550031Patch Required 550032A patch is required to play online, the download is %1NUMMB%MB. Do you wish to download now? 550033Patch Download Failed 550034The patch download has failed, returning to the Main Menu. Please try again later. 550035Patch Download Failed To Start 550036The patch download has failed to start, returning to the Main Menu. 550037Patch Download Completed 550038The patch has downloaded successfully. Press OK to quit the game and automatically apply the patch. 550039Cancel Patch Download? 550041You cannot start the game with unfilled slots. Close any currently open slots and try again. 550042Game Name Inappropriate 550043The game name you have entered is inappropriate for a multiplayer game. 550044Network Error 550045An error has occurred with the network system 550046Notice 550047You do not have enough disk space on your hard disk to download the patch. Please free up some disk space and try again. 550050Game is full 550051You have been banned from this game 550052You have been kicked from this game 550053You have timed out 550060%1PLAYER% has left the game 550061%1PLAYER% has been kicked from the game 550062%1PLAYER% has left (timeout) 550063Wrong password provided. 550100This match no longer exists 550101The host did not respond to the connect request 550102Connection to the host timed out 550103Unable to contact the online server 550104A NAT negotiation failure occurred. Unable to connect 550105Wrong password provided 550106The host s devmode setting is different from yours. 550107The host of the game is using a different mod than you 550108Wrong version. The host of the game is using a different mod version than you. Please ensure you have the latest version by restarting Steam in online mode. 550109Wrong version. The host of the game is using a different application version than you. Please ensure you have the latest version by restarting Steam in online mode. 550110The host of the game is using a different mod than you 550111Wrong version. The host of the game is using a different mod dll version than you 550112Unable to connect. The host version differs from your current data or you are trying to join a game mode or mod that you don t have installed. Please ensure you have the latest version by restarting Steam in online mode. 550113Game is full 550114The name you are trying to use is already in the game 550115The host of the game is ignoring you 550116The game is currently being started. 551000New Player Information 551030%1PROGRESS% / %2MAXSIZE% MB 551040Verifying %1PROGRESS% / %2MAXSIZE% MB 555001Human 555002Observer 555003Open this slot 555004Close this slot 555005Move to this slot 555006Request to swap slots with this player 555010Closed Slot 555011Open Slot - Click to move to this slot 555012AI Player 555013Can not change settings 555014You can not change game settings while the countdown is on! 555015Slot Swap Requested 555016%1player% has requested to trade slots with you, do you accept? 555017%1player% has accepted your request to swap slots. 555018%1player% has declined your request to swap slots. 555019%1player% is too busy to reply to your request to swap slots. 555020Set Ready 555021Set Not Ready 555022Start Game 555023Cancel Countdown (%1seconds%) 555024Start Now! 555025%1player% is ready and can t swap slots 555026Add Easy Computer 555027Add Normal Computer 555028Add Hard Computer 555029Add Expert Computer 555030Countdown cancelled… 555031The game will start in %1seconds% seconds! 555032The Countdown was stopped because %1player% left the game! 555033%1host_player% is starting the game! 555035Easy Computer Player 555036Normal Computer Player 555037Hard Computer Player 555038Expert Computer Player 555040%1Player% accepted your invitation to the game. 555041%1Player% declined your invitation to the game. 555042%1Player% is in a game and can not accept your invitation 555043%1Player% is busy and can not accept your invitation. 555044%1Player% is offline. The invitation has been cancelled. 555045Your invitation to %1Player% has been cancelled. 555046Computer %1NUMBER% 555047Invitation to %1Player% has timed out or been cancelled. 555048Invitation from %1Player% has timed out or been cancelled. 555049Connecting 555050Attempting to join %1Player% s game… 555051Failed to join %1Player% s game. 555052%1Player% accepted your request to join their game. 555053%1Player% declined your request to join their game. 555054%1Player% is in a game and can not accept your request. 555055%1Player% is busy and can not accept your request. 555056%1Player% is offline. The request has been cancelled. 555057Your request to %1Player% has timed out or been cancelled. 555059The request from %1Player% has timed out or been cancelled. 555060An automatch invitation from %1Player% was rejected. 555061A match invitation from %1Player% was rejected. 555062Cannot invite player 555063%1Player% is already in the team. 555101Free For All 555102Automatic 555103Race Based 555105Map changed to %1MAPNAME% 555106%1OPTION% changed to %2OPTIONVALUE% 555107Win condition changed to %1WINCONDITION% 555108Map changed to an unknown map 555150NEWS 555151CHAT 555152OPTIONS 555153PLAY 555154HOST GAME 555155GAME - SETUP 555156JOIN GAME 555157GAME - READY 555158LAUNCHING GAME 555159AUTOMATCH 555160SEARCHING… 555161LEADERBOARDS 555408Invalid Product Key 555409The product key you have entered is invalid. Please double check that you have properly entered the Product key, and contact customer support if you continue to have problems. 555453You are running a custom mod or have cheats enabled. Ranked matches will be disabled. 556000%1Player% 556001Whisper from %1Player% 556002%1Message% 556003%1Player% has joined the channel 556004%1Player% has left the channel 556005Your chat has been temporarily muted for spamming. 556006Whispered to %1Player% 556007%1Player% to team 556008Lv. %1level% 556009That command is not available in game 556100whisper 556101w 556102join 556103ignore 556104unignore 556105ignorelist 556106help 556107addfriend 556108removefriend 556110reply 556111r 556112invite 557000You must specify someone to chat with. 557001A message is required if you wish to whisper to someone. 557002You can t send a whisper to yourself. 557003Unable to find channel %1ChannelName% 557004You must specify a channel name to join. 557005The channel exists, but we failed to join it. Please try again. 557006The following players were not ignored (they are already being ignored, or you are unable to ignore them) %1PLAYERLIST% 557007You have ignored %1PLAYER%. 557008Your ignore list is empty. 557009You are currently ignoring %1PLAYERS% 557010/help - Display help info%N%/whisper [name] [text] - Send a private message to a user.%N%Alternates /w%N%/reply - Reply to last whisper%N%Alternates /r%N%/addfriend [name] - Request a friend%N%/removefriend [name] - Remove a friend%N%/join [channel] - Join a different chat channel%N%/ignore [name] - Ignore a user%N%/unignore [name] - Unignore a user%N%/ignorelist - Retrieve ignore list %N%/invite [friend s name] - Invite a friend to the game you are in%N% 557011Invalid Command. 557012You have requested to be %1PLAYER% s friend. 557013Can t add %1PLAYER% as a friend 557014Friend %1PLAYER% accepted 557015Couldn t accept %1PLAYER% as a friend 557016Failed to remove %1PLAYER% as a friend 557017Couldn t Remove Friend 557018There is no one to reply to 557019Unable send a whisper to %1PLAYER%. 557020You must specify the name of the person to add as a friend 557021Must specify the name of at least one person to remove as friend 557022Cannot ignore %1PLAYER%, invalid user name 557023You have invited %1PlayerName% to your game. 557024You must specify a name to invite 557025You cannot invite a player that is not on your friends list 557026You must be setting up a game to invite someone to the game 557027Your invitation could not be sent 558000Whisper to this player 558001Ignore this player 558002Add this player to your friends list 558003Remove Friend 558004Unignore Player 558005Withdraw Friend Request 558006Accept Friend Request 558007Decline Friend Request 558008Check this players stats 558009Invite this player to your game 558010Join this player s game 559002%1PLAYER% is Online. 559003%1PLAYER% is Offline. 559006Your relationship with %1PLAYER% has been cleared. 559007%1PLAYER% has been added to your friends list. 559008You have chosen not to be %1PLAYER% s friend. 559009%1PLAYER% wants to be your friend. 559010%1PLAYER% has accepted your friend request. 559011%1PLAYER% has declined your friendship request. 559013Looking for a game. 559014Starting up a game. 559015Stats. 559016Changing Options. 559017In Chat. 559024Ranked Match Failed 559025The system has failed to auto-match. Please try again. 559030Processing 559031Please wait… 559032Delete Profile 559033Are you sure you want to delete the profile "%1PROFILE%"? 559052Head to Head 559053Two on Two 559054Team Battle 5590554 VS. 4 559056No veto. 559057Starting game… 559058Connecting… 559059Automatching… 559060START 559061STOP 559062Pending… 559063Online 559064Offline 559065In Game 559066%1RACE% players %2NUMBER% 559067Invite accepted, joining game. 559068In Game 559069Friend Request 559070Do you wish to accept this person as a friend? 559071Definitely remove this friend? 559072Are you sure you want to remove %1FRIEND% as a friend? 559073Invited to Game 559074%1Player% has invited you to join their match, do you accept? 559075Notification 559076This profile is currently busy, please try again shortly. 559077%1PLAYERNAME% is unavailable. 559078Basic Match 559079Are you sure you want to remove the following people as friends? %1FRIENDSLIST% 559080Waiting for player %1PLAYERNAME% to catch up ( lag grace left %2LAG_GRACE%s ). 559081%1PLAYER_NAME% is lagging, would you like to vote to kick him from the game? (This player is also lagging for %2NUM_OTHER_PLAYERS%2 other player(s) ). 559082Notice 559083You have been kicked from the game. This is likely due to the fact that you are lagging or your graphical settings are too high. Please try to lower some settings in the options menu. Also, check to ensure that your Windows firewall and router are not interfering with your ability to connect to other players. 559084%1PLAYER_NAME% has initiated a vote to kick the following players. 559085The following players are lagging for you. You may, if you choose, initiate a vote to kick them. 559086Check Online Server Status. 559087Hide medals from campaign %1Campaign_name% 559088Hide unawarded medals 559089Medals 559090Game History 559091Campaign 559092Start Skirmish 559093%1profile_name% s skirmish game 559094Setting up game… 559095Starting game 559096An error occurred while starting the game. 559097Bad File 559098The recorded game file could not be loaded. 559099The following players could not be unignored %1PLAYERLIST% 559100The following players could not be added as friends %1PLAYERLIST% 559101The following players are still friends %1PLAYERLIST% 559102The host changed to a map you do not currently have, disconnecting 559105Hide saves from %1Campaign name% 559106Delete File Confirmation 559107Are you certain you want to delete this file? 559108Campaign Game 559109Skirmish Game 559110Recorded Game 559111Whisper from %1player_name% %2message% 559112Click to start a single player skirmish game 559113Click to start the countdown to start the game 559114Click to start the multiplayer game now 559115Click to toggle your ready status 559116Click to cancel the countdown 559117Find games to play online 559118Setup a game the way you want 559119Automatically find a game and increase your online rank 559120Play the single player campaigns 559121Play an Automatch Game Now! 559122You need to log in to play automatch 559123Invitation problem 559124You have been invited to a game by %1player_name%, but do not have the necessary map file 559125You have been invited to a game by %1player_name%, but can not join it 559126Start searching for a game with players at your skill level 559127Stop searching for a game 559128Patch Error 559129Could not execute the patch file %1patch_file% Please try to run it manually. 559130Could Not Add Product Key 559131Failed to add the key. This account already has a product key for this product. 559134Hide this reminder 559135Hide this reminder in the future? 559140%1PLAYER% is hosting a game 559141%1PLAYER% is hosting an Automatch Team 559142Notice 559200Dawn of War II 559201Start Dawn of War II Campaign 559202Continue Dawn of War II Campaign 559203To play the Dawn of War II Campaign, please purchase the original Dawn of War II 559212Game Join Request 559213%1Player% has requested to join your match, do you accept? 559214Unable to delete currently active profile. 559215Unable to delete main account profile. 559218Random Players 559221Random Teams 559222Looking for Players… 559223Looking for Available Game… 559224Setting up Game… 560000Level 1 560001Level 2 560002Level 3 560003Level 4 560004Level 5 560005Level 6 560006Level 7 560007Level 8 560008Level 9 560009Level 10 560010Level 11 560011Level 12 560012Level 13 560013Level 14 560014Level 15 560015Level 16 560016Level 17 560017Level 18 560018Level 19 560019Level 20 560020Level 1 560021Level 2 560022Level 3 560023Level 4 560024Level 5 560025Level 6 560026Level 7 560027Level 8 560028Level 9 560029Level 10 560030Level 11 560031Level 12 560032Level 13 560033Level 14 560034Level 15 560035Level 16 560036Level 17 560037Level 18 560038Level 19 560039Level 20 560040Level 1 560041Level 2 560042Level 3 560043Level 4 560044Level 5 560045Level 6 560046Level 7 560047Level 8 560048Level 9 560049Level 10 560050Level 11 560051Level 12 560052Level 13 560053Level 14 560054Level 15 560055Level 16 560056Level 17 560057Level 18 560058Level 19 560059Level 20 560060Level 1 560061Level 2 560062Level 3 560063Level 4 560064Level 5 560065Level 6 560066Level 7 560067Level 8 560068Level 9 560069Level 10 560070Level 11 560071Level 12 560072Level 13 560073Level 14 560074Level 15 560075Level 16 560076Level 17 560077Level 18 560078Level 19 560079Level 20 561000Total players online 561001Players in game 561002Players looking for automatches 561003Games being played 561004Peak number of players 561005Peak time 561006Games being hosted 561007Friends online 561008Total games ever played 561009Playing a campaign game 561010Playing a ranked game 561011Playing a skirmish game 561012Playing a LAN game 561013Playing a custom game 561250Creating profile… 561251Retrieving account creation info… 561252Attempting to create account… 561253Changing your password… 561254Logging in… 561255Retrieving profile list… 561256Deleting profile… 561257Retrieving your secret question… 561258Attempting to reset password… 561259Logging out… 561260Retrieving account details… 561261Updating account details… 561500Everyone 561501Friends
https://w.atwiki.jp/pathofexile12/pages/711.html
Leash of OblationはLeather Beltのユニーク 入手方法 詳説・特徴 関連リンク Leash of Oblation Leather Belt ステータス要求値:LEVEL49 +(25-40) to maximum Life最大Life+(25-40) +(15-20) to all Attributes全ステータスに+(15-20) +(50-70) to maximum Life最大Life+(50-70) 25% reduced effect of OfferingsOfferingの効果が25%減少 You can have an Offering of each typeあなたはそれぞれの種類のOfferingを保持できる Offering Skills have 50% reduced DurationOfferingの持続時間が50%減少 Those who offer up sacrifices to every deity entreat the full favour of none. 入手方法 Conquerorsからのみドロップ 詳説・特徴 関連リンク 英wiki https //pathofexile.gamepedia.com/Leash_of_Oblation Unique Belts 一覧
https://w.atwiki.jp/hellgate_london/pages/903.html
Dreamcatcher Lens [部分編集] blankimgプラグインエラー:ご指定のファイルがありません。アップロード済みのファイルを指定してください。 Category Unique Item Class Cabalist Type Focus Item Item Level 32 Require Level 27 Damage Type Power 79 Rate of fire 80 shots/min Interrupt Strength 0 Critical Chance 8% Critical Damage 40% Range 25m All Elemental Strength 66 Equip Cost Modification Relic(1) Special Attributes AFTERLIFE 3 +60 Luck Willpower +19 Power Regeneration 69/min ※上記に画像がないときはアイテム名.jpgでアップロードしてください。 [部分編集] Special Attributes 固定 Affix名 効果 Masterful? AFTERLIFE 3 Prosperous? +60 Luck Archbishop s? Willpower +19 Ameliorating? Power Regeneration 69/min [部分編集] ・追加画像 関連ページ Arcane Lens Focus Items Unique Cabalist Weapons
https://w.atwiki.jp/cohstatsjp/pages/260.html
Vehicle Sherman Firefly Contents 1 Cromwell Command Tank Veterancy 2 Tactics 3 History 4 Requires 4.1 Cromwell Command Tank 5 Built From 5.1 Armor Command Truck 6 Support Abilities 6.1 Hull Down Position 7 Vehicle Upgrades 7.1 Tank Crew Commander 8 Vehicle Weapons 8.1 17 Pounder Firefly 8.2 Besa Coaxial Vehicle 8.3 Besa Hull MG Sherman Firefly Health 550 Max Speed 5 Sight 35 Cost 450100 Acceleration 1.5 Detection 0/0 Time 65 Deceleration 5 Hotkey F Population 10 Rotation 35 Target Type armour_sherman Upkeep 9 Crush Human true Critical Type armour Crush Mode crush_medium Rear Damage Enabled true Cromwell Command Tank Veterancy [Expand][Hide] Sight Radius Vehicles Stackable +5 0 Vet-Exp Weapon Reload Vehicles Stackable x0.75 0 Vet-Exp Weapon Range Vehicles Stackable +2.5 0 Vet-Exp Weapon Reload Sherman Firefly Stackable x0.8 0 Vet-Exp Sight Radius Vehicles Stackable +5 48 Vet-Exp Weapon Reload Vehicles Stackable x0.9 48 Vet-Exp Weapon Range Vehicles Stackable +2.5 48 Vet-Exp Weapon Reload Sherman Firefly Stackable x0.8 48 Vet-Exp Veterancy Level 1 N/A N/A Nothing 24 Vet-Exp Veterancy Level 2 N/A N/A Nothing 48 Vet-Exp Veterancy Level 3 N/A N/A Nothing 72 Vet-Exp Tactics While the armor is not great, the Firefly has a great range and penetration. As a result keeping the tank at max range allows it put out very respectable damage without taking any itself. Another reason to keep the Firefly at maximum range is a set of range modifiers applied to its reload time. As strange as it sounds, the main gun reloads faster at long range and gets significant short range penalties. With the 2.3 patch it is also necessary to keep a Command Tank in range to get the most out of it. Using hulldown on your Firefly is often a fatal mistake, as the enemy can then easily close in and exploit the reload time penalties as well as the weak rear armour. The Panther is often considered to be the archenemy of the Firefly. Since both units have enough firepower to penetrate the enemy s frontal armour with every single shot and both have comparable mobility, the aforementioned short range penalties of the Firefly become the most important factor in such a duel. In close combat, the Panther will usually slaughter the Firefly without much resistance, while at maximum range, the opposite might be true (the Firefly outranges the Panther). History Fireflies were introduced to armored brigades and divisions in 21 Army Group in 1944 just in time for the Normandy landings. After experience in the Battle of Normandy, it was decided to employ them by assigning one (later two) to each four-tank troop instead of concentrating them in Firefly-only troops or squadrons. They were among the few Allied tanks capable of taking on the German Panther and Tiger tanks at normal combat ranges. Though they were no better-armored than most M4 versions, the 17-pdr anti-tank gun offered far better performance than the standard 75 mm gun which had been chosen for the infantry support role. Even using the regular APC round it could penetrate the front armour of a Tiger I at up to 1,000 meters; with the more advanced APCBC and APDS rounds that became available towards the end of the war, it could penetrate at over 2,000 meters. The principal disadvantages of the Firefly were its low rate of fire (about half that of a 75 mm Sherman), due to the cramped nature of the turret and difficulty in reloading a gun turned on its side, and the very large, bright muzzle flash of the 17-pdr gun. Requires Cromwell Command Tank [Expand][Hide] Health 636 Population 8 Cost 30050 Max Speed 5 Time 50 Target Type armour_cromwell Hotkey T Effects The unarmed Command Tank uses a dummy gun barrel to mask its true identity from the enemy. Massive radios crowd the turret, allowing communication with nearby tank squads and other command elements. ESee Vehicle Cromwell Command Tank for details. Built From Armor Command Truck [Expand][Hide] Health 750 Population 0 Cost 20565 Max Speed 3 Time 70 Target Type hqs_mobile Hotkey A Effects The Armor Command Truck coordinates and deploys Heavy Armor on the battlefield. ESee Vehicle Armor Command Truck for details. Support Abilities Hull Down Position [Expand][Hide] Cost Activation toggle Duration _ Target tp_any Recharge 0 Hotkey D Effects Tank can be toggled into and out of a Hull Down Position, which offers more protection to the vehicle. ESee Ability Hull Down Position for details. Vehicle Upgrades Tank Crew Commander [Expand][Hide] Cost 10 Time 10 Hotkey T Effects The tank crew commander will emerge to survey the battlefield, improving sight range. ESee Upgrade Tank Crew Commander for details. Vehicle Weapons 17 Pounder Firefly [Expand][Hide] Weapon 17 Pounder Firefly See Weapon 17 Pounder Firefly for details. Besa Coaxial Vehicle [Expand][Hide] Weapon Besa Coaxial Vehicle See Weapon Besa Coaxial Vehicle for details. Besa Hull MG [Expand][Hide] Weapon Besa Hull MG See Weapon Besa Hull MG for details. Retrieved from http //coh-stats.com/Vehicle Sherman_Firefly
https://w.atwiki.jp/buywebsitetraffic1/pages/11.html
The term digital marketing or digital marketing has been from the past two decades as a subset of marketing management as well as advertising management. But due to the development of information technology in recent years, the increase in the average online user’s time, the widespread use of mobile phones and the increase of the penetration rate of the Internet in the world, today is considered as an independent knowledge and expertise. Definition of Digital Marketing The HubSpot site, which is considered to be a prestigious site in the field of digital marketing and content strategy, points out in the definition of digital marketing that it is a conceptual umbrella. In other words, instead of providing a straightforward definition of it, it’s best to know all the techniques and tools that are under the heading of digital marketing. Although there is no single definition of digital marketing, it seems that the following definition can be a good common interface to commonly used digital marketing considerations Digital marketing includes a set of all tools and activities that are used to market digital-based products and services (Web, Internet, Mobile, or other digital gadgets). Digital marketing or digital marketing tools The following are examples of digital marketing tools · Search Engine Marketing (SEM) [Includes Organic Traffic and Purchased] · Optimization for search engines (SEO) · Content marketing (content marketing) · Inbound Marketing · Social Media Marketing · Content strategy · Click-through advertising (PPC) · Targeted email marketing · Banner Advertising · Mobile marketing or mobile marketing (or its old term mobile advertising) · Marketing through Affiliate Marketing · Content Generation · Targeted Web Traffic Digital Viral Marketing (Digital Viral Marketing) Sometimes the Tools menu Digital Marketing, the ads targeted and customized (Targeted Advertising) as well as direct advertising (Native Advertising) is mentioned. But given the fact that these two titles are virtually more comprehensive and not matched with other items (they can cover other options), we did not list them in the above list. Note At the moment, there are overlaps in the above list. But since this list is mentioned in many books and official references in the same way, we also used the common method. A few digital marketing education books The Digital Marketing Digital Book is not so big that your hands are open to their choice. But in English, digital marketing education books are not low. In addition, there are many books on each digital marketing topic (e.g., mobile marketing books or content marketing books and content strategies themselves have a huge world). So we cannot say how many books we introduce here are certainly the best digital marketing books. But at least known and valid. In addition, we have used them in digital marketing related lessons and have repeatedly referred to them. For example, you can create a funny comedy video. Comedy videos are played promptly. There are a few comedians. Others are also waiting for their turn. There are hundreds of comedians looking for a way to show their talent. You can help them by setting up an online comedy club and online la Every video can improve Alexa rank in every website. Nobody feels like overexerting themselves in the summer heat ... that includes those pesky marketing projects that nobody seems to want to take on like improving your Alexa ranking. But, did you know that with a few clicks of a mouse, you can Buy Alexa traffic which will positively impact your score quickly? And with the right company, it’s safe, easy and affordable. Not knowing how to engage the audience B2B marketing in social networks does not mean attracting the interests of th? industry. As we said earlier, many businesses produce products that cannot attract many audiences through social networks. For this reason, Buy Social media trafficis the one the way marketers should consider developing something beyond their own products. Social networks of these types of bPaseoes do not need to be directly connected with the company’s services. They can work on more attractive topics and independently market their products and services. How popular is your brand on social networks? We are choosing from the best social networks, upgrading strategy and increasing your popularity. 4. Use of content marketing on social networks Social networking campaigns will not succeed without the use of content marketing. These two issues are interconnected and necessary for success. The statistics provided by the Content Marketing Institute show that most B2B marketers also use content marketing to succeed their campaigns. 93% of B2B marketers use content marketing Statistics show that most B2B marketers use content marketing. Image from Content Marketing Institute However, statistics show that all of them do not properly use content marketing. Content satisfaction rate in B2B marketing is close to 36% Based on our research and activity on social networks, we found that as a company is stronger in content marketing, it is also more successful in marketing social media. Which social networking for B2B marketing? These days, many social networks are being used by people around the world. Focusing on all social networks is by buy website traffic means and recommended in B2B marketing, as it makes you unable to focus on one issue. As a result, you will not receive good feedback from your ads. For B2B marketing, you do not need to use all these social networks simultaneously. The following are more appropriate than others If you want to use only a social network, put LinkedIn in the top priority. We do not say this sentence merely for the investigation of several studies. We have attracted great customers through LinkedIn since the launch of our website to date. The social network has more than 450 million members from around the world. The greatest benefit of using LinkedIn is the ability to meet new people and communicate with them. The key to success in this social network is to provide users and groups with classy and useful information. LinkedIn also helps companies build and market their brand. It can be said that Instagram is the most popular social network with us Iranians. Although this social network is by no means the nature of B2B, but due to tight restrictions on social networks in Iran, almost all individuals and businesses have turned to Instagram. Instagram itself, of course, has been a positive step for businesses as well by adding features like making business-centric pages (by connecting the Instagram page to Facebook). Buy keyword targeted traffic now and don t wait until Q4! We can drive quality traffic to your website or blog that is safe and effective. Select your keywords (up to three) along with timing and traffic quantity and we ll do the rest. Get organic results!
https://w.atwiki.jp/gohongilab2/pages/13.html
Cusumano_M_A Gawer_A platform strategy platform title How companies become platform leaders authers Gawer, A. and Cusumano, M.A. bibtex @article{GawerCusumano2008how, title={{How companies become platform leaders}}, author={Gawer, A. and Cusumano, M.A.}, journal={MIT Sloan management review}, volume={49}, number={2}, pages={28--35}, year={2008} } format for references 経営情報学会 Gawer, A. and Cusumano, M. A. “How companies become platform leaders”, MIT Sloan management review, Vol.49, No.2, 2008, pp. 28-35. CIRIEC Japan Gawer, A. and Cusumano, M. A. [2008] 「How companies become platform leaders」『MIT Sloan management review』49巻2号, pp. 28-35. LNBIP Gawer, A. and Cusumano, M. A. How companies become platform leaders”, MIT Sloan management review. vol.49, no.2, pp. 28--35. (2008) abstract memo These markets require distinctive com- petitive strategies because the products are parts of systems that combine core components made by one company with complements usually made by a variety of compa- nies. The busi- ness challenges include either making key complements or introducing incentives for third-party companies to create the complementary innovations necessary to build market momentum and defeat competing platforms. Our strategic recommendations consist of two basic approaches. One strategy, “coring,” addresses the challenges of creating a new platform where one has not existed before. “Coring” is the set of activities a company can use to identify or design an element (a technology, a product or a service) and make this element fundamental to a technological system as well as to a market. The platform leader must create economic incentives for ecosys- tem members to invest in creating complementary innovations and to keep doing so over time. In addition, platform-leader wannabes need to protect their ability to profit financially from their innovations, just as any innovator company should. The balancing act — protecting one’s sources of profit while enabling complementors to make an adequate profit and protect their own proprietary knowledge — is perhaps the greatest challenge to platform leadership. example1 Google s search technology make browser venders to implement their service to toolbar example2 Qualcomm s CDMA technology 3 EMC s WideSky Coring Strategic Option How to create a new platform where none existed before Technology Actions to Consider • Solve an essential “system” problem • Facilitate external companies’ provision of add-ons • Keep intellectual property closed on the innards of your technology • Maintain strong interdependencies between platform and complements Business Actions to Consider • Solve an essential business problem for many industry players • Create and preserve complementors’ incentives to contribute and innovate • Protect your main source of revenue and profit • Maintain high switching costs to competing platforms The second strategy, “tipping,” tackles the problem of how to win platform wars by building market momentum.1 For a dom- inant standard and a platform leader to emerge from such standards wars, the markets have to “tip” in favor of a particular technology standard or platform embodying that standard. “Tip- ping” is the set of activities or strategic moves that companies can use to shape market dynamics and win a platform war when at least two platform candidates compete. com- panies should try to gain control over an installed base, broadly license their intellectual property and facilitate partner invest- ments in complementary innovation. see this reference @book{ShapiroVarian1999information, title={{Information rules a strategic guide to the network economy}}, author={Shapiro, C. and Varian, H.R.}, year={1999}, publisher={Harvard Business School Press} } Platform-leader wannabes should also invest in building brand equity as well as manufac- turing, distribution or service capabilities to signal support of the platform. Pricing is another useful strategic weapon,,,, At the opposite extreme, trying to stimulate demand through low or zero pricing for all or part of a platform system can de-stroy the business model for complementors. But there is another powerful way to accomplish tipping “tip- ping across markets,” which others have called “platform envelopment.”10 Tipping across markets occurs when a company crosses over the boundary of its existing market to absorb techni- cal features from an adjacent market and bundle them to extend the company’s platform. see this reference @article{EisenmannEtAl2006strategies, title={{Strategies for two-sided markets}}, author={Eisenmann, T. and Parker, G. and Van Alstyne, M.W.}, journal={Harvard business review}, volume={84}, number={10}, pages={92}, year={2006} } cases Linux for servers, Internet Explorer Tipping Strategic Option How to win platform wars by building market momentum Technology Actions to Consider • Try to develop unique, compelling features that are hard to imitate and that attract users • Tip across markets absorb and bundle technical features from an adjacent market Business Actions to Consider • Provide more incentives for complemen- tors than your competitors do • Rally competitors to form a coalition • Consider pricing or subsidy mechanisms that attract users to the platform There is an important difference between a product and an industry platform. this paper is written about "industry platform" examples; microsoft vs Apple s machintosh, video game consoles because Apple did not open the Mac’s architecture and software to third-party complementors and licensees. We believe that coring is a possible option for any company because technology and architectural leadership do not directly depend on the size of the company. no for web application switching cost of web app is much less than OS or hardware, because it can be used only by accessing certain URI. cited as {Cusumano2010staying Annabelle Gawer and I considered this issue in a recent article and conclueded that, for a product or component technology to have platform potential it should satisfy two conditions. GawerCusumano2008companies First, the product or technology should perform at least one essential function as part of a "system", like the scanning mechanism and playback format in a home video recorder, or the operating software and microprocessor hardware in a personal computer. The function is esencial if it solves a critical system-related problem for the industry, such as how to encode video signals or control the operations of a personal computer or a smartphone. Second, the product or technology should be relatively easy for other companies to connect to with their own products, components, or services in order to improve or expand the functionality of the overall platform system, for both intended and unexpected uses.